Bardic Performances
A Bard capable of performing may choose their present set by summoning the performance NUI menu with chat command !perform
, short alias !per
. Unique performances are performed by using the sheet in the inventory as one would a scroll.
All sets have a level and Performance skill requirement, and may have other requirements in order to play or ascend its tiers. Soft ranks in Performance do apply for the Performance skill requirement listed so long as any other prerequisite is met.
General Set List
Ameliorating Ditty [00]
A common tune performed by both amateur and master Bards as preparatory to more complex sets. Selected by default.
Action Time
: free actionPerformance Points
: 1ppBase Duration
: quickTargeting
: self, alliesShape
: medium radius around self T4 [3rd level, Performance 6]: +1 AB, +1 untyped damage, +1 Will and Fortitude saves T3 [6th level, Performance 8]: +1 AB, +2 untyped damage, +1 Will and Fortitude saves T2 [8th level, Performance 12]: +2 AB, +2 untyped damage, +1 universal saves T1 [11th level, Performance 14]: +2 AB, +2 untyped damage, +1 universal saves, 8 temporary HP T0 [14th level, Performance 18]: +2 AB, +3 untyped damage, +1 universal saves, 10 temporary HP, +1 to all skill checks
Tune of Enmity [01]
A charged, cacophonic ballad meant to disorient and confuse enemies during the chaos of battle.
Action Time
: free actionPerformance Points
: 1ppBase Duration
: quickTargeting
: hostiles onlyShape
: medium radius around selfSave
: none T4 [3rd level, Performance 8]: -1 AB, -1 damage, -1 Will and Fortitude Saves T3 [6th level, Performance 12]: -1 AB, -2 damage, -1 universal saves T2 [8th level, Performance 14]: -2 AB, -2 damage, -1 universal saves, -1 to all skill checks T1 [11th level, Performance 18]: -2 AB, -2 damage, -1 universal saves, -8 HP, -1 to all skill checks T0 [14th level, Performance 20]: -2 AB, -3 damage, -1 universal saves, -10 HP, -1 to all skill checks, -1 AC
Spellworker's Lament [02]
A punchy, poetical set whose lyrics are subtly woven with anti-arcane sentiment.
Action Time
: free actionPerformance Points
: 1ppBase Duration
: quickTargeting
: hostiles onlyShape
: medium radius around selfSave
: none T3 [3rd level, Performance 8]: -1 Spellcraft, -1 Concentration T2 [6th level, Performance 12]: -2 Spellcraft, -1 Concentration T1 [8th level, Performance 14]: -2 Spellcraft, -2 Concentration T0 [11th level, Performance 18]: -2 Spellcraft, -2 Concentration, 10% spell failure
Tune of Thieves [03]
A subtle, plucking set evoking a tip-toeing band of rogues.
Action Time
: free actionPerformance Points
: 1ppBase Duration
: quickTargeting
: self, alliesShape
: medium radius around self T3 [3rd level, Performance 8]: +1 Stealth T2 [6th level, Performance 12]: +2 Stealth, +1 Deception T1 [9th level, Performance 14]: +2 Stealth, +2 Deception T0 [11th level, Performance 18]: +3 Stealth, +2 Deception, bestows invisibility
Moonlit Sonata [04]
A flowing, glittering sound that attunes the listeners to some aspect of the Dread Ethereal.
Action Time
: free actionPerformance Points
: 2ppBase Duration
: quickTargeting
: self, alliesShape
: medium radius around self T2 [6th level, Performance 12]: +25% concealment T1 [7th level, Performance 14]: +35% concealment T0 [14th level, Performance 20]: +55% concealment, 3/+2 DR against all sources except force damage
Symphony at the Line [05]
A bugling piece played to energize military victory.
Action Time
: free actionPerformance Points
: 2ppBase Duration
: quickTargeting
: allies onlyShape
: medium radius around self T2 [6th level, Performance 12]: +1 piercing damage on primary weapon T1 [7th level, Performance 14]: +1 piercing damage, +1 bludgeoning damage on primary weapon T0 [14th level, Performance 20]: +1 piercing damage, +1 bludgeoning damage, +1 slashing damage on primary weapon
Languidity of the Passing Viper [06]
A sliding, serpentine set that heightens flexibility and the reflexes.
Action Time
: free actionPerformance Points
: 2ppBase Duration
: quickTargeting
: self, alliesShape
: medium radius around self T3 [3rd level, Performance 8]: +1 Reflex save, +1 saves against traps T2 [6th level, Performance 12]: +2 Reflex save, +1 saves against traps T1 [9th level, Performance 14]: +3 Reflex save, +2 saves against traps T0 [11th level, Performance 18]: +3 Reflex save, +2 saves against traps, cures entanglement
Harmonics of Hastening [07]
A fluting, urgent procession that encourages newfound speed.
Action Time
: 6 seconds IRT, effect begins afterPerformance Points
: 2ppBase Duration
: quickTargeting
: self, alliesShape
: medium radius around self T2 [9th level, Performance 14]: +10% movement speed T1 [11th level, Performance 18]: +15% movement speed T0 [14th level, Performance 20]: +20% movement speed, cures slowed
Sharpening Staccato [08]
A hissing, aggressive arrangement, like the grinding of a whetstone.
Action Time
: free actionPerformance Points
: 2ppBase Duration
: quickTargeting
: allies onlyShape
: medium radius around self T3 [3rd level, Performance 8]: +1 piercing damage, 1/- DR against piercing damage T2 [6th level, Performance 12]: +2 piercing damage, 1/- DR against piercing damage T1 [9th level, Performance 14]: +2 piercing damage, 2/- DR against piercing damage T0 [14th level, Performance 20]: +2 piercing damage, 2/- DR against piercing damage, upgrades damage die of primary weapon if piercing
Sound of the Sluggish Transient [09]
A loping, exhausting set that enervates the listener.
Action Time
: free actionPerformance Points
: 2ppBase Duration
: quickTargeting
: hostiles onlyShape
: medium radius around selfSave
: Will T3 [3rd level, Performance 8]: -5% movement speed T2 [6th level, Performance 12]: -5% movement speed, -1 to Reflex saves T1 [9th level, Performance 14]: -10% movement speed, -2 to Reflex saves T0 [11th level, Performance 18]: -10% movement speed, -3 to Reflex saves, -1 to Acrobatics and Tumble checks
Time of the Thousand Blades [10]
A plucking set evoking the continued clatter of crossed swords.
Action Time
: free actionPerformance Points
: 2ppBase Duration
: quickTargeting
: allies onlyShape
: medium radius around self T3 [3rd level, Performance 8]: +1 slashing damage T2 [6th level, Performance 12]: +1 slashing damage, +1 to maneuver challenge checks T1 [9th level, Performance 14]: +2 slashing damage, +1 to maneuver challenge checks T0 [14th level, Performance 20]: +2 piercing damage, +2 to maneuver challenge checks, upgrades damage die of primary weapon if slashing
Slumber of the Ages [11]
A slow, wistful performance that reminds of deep, peaceful sleep.
Action Time
: free actionPerformance Points
: 2ppBase Duration
: quickTargeting
: hostiles onlyShape
: medium radius around selfSave
: Will T1 [9th level, Performance 14]: all drowsy targets within range fall asleep T0 [14th level, Performance 20]: all drowsy targets within range fall asleep, bestows drowsy
Archetype-Specific Set List
Dirgist
Dirge of Doom [30]
A set infused with generational melancholia, evoking ancient kings and fallen heroes.
Action Time
: free actionPerformance Points
: 1ppBase Duration
: quickTargeting
: hostiles onlyShape
: medium radius around selfSave
: Will T4 [3rd level, Performance 6]: -1 to AB, -1 to all skill checks, -1 to Fear, Horror and Delirium checks T3 [6th level, Performance 8]: -2 to AB, -2 to all skill checks, -2 to Fear, Horror and Delirium checks T2 [9th level, Performance 12]: -2 to AB, -3 to all skill checks, -3 to Fear, Horror and Delirium checks T1 [12th level, Performance 14]: -2 to AB, -1 damage, -3 to all skill checks, -3 to Fear, Horror and Delirium checks T0 [14th level, Performance 18]: -3 to AB, -2 damage, -3 to all skill checks, -3 to Fear, Horror and Delirium checks
Dirge of Blood [31]
A thumping, thrumming set tuned to a pulsing heartbeat.
Action Time
: free actionPerformance Points
: 1ppBase Duration
: NATargeting
: hostiles only, must be livingShape
: medium radius around selfSave
: none, marks cured with lesser restoration T3 [6th level, Performance 8]: Marks placed on targets add +1 untyped damage dealt on them until 4 HP, consuming mark and dealing 1d4 bleeding damage/round for 3 rounds T2 [9th level, Performance 12]: Marks placed on targets add +2 untyped damage dealt on them until 8 HP, consuming mark and dealing 1d4 bleeding damage/round for 4 rounds T1 [12th level, Performance 14]: Marks placed on targets add +2 untyped damage dealt on them until 12 HP, consuming mark and dealing 1d4+1 bleeding damage/round for 4 rounds T0 [14th level, Performance 18]: Marks placed on targets add +3 untyped damage dealt on them until 15 HP, consuming mark and dealing 1d6+1 bleeding damage/round for 4 rounds
Dirge of Sorrow [32]
A set provoking tears and dispassion at losses past, present and future.
Action Time
: free actionPerformance Points
: 2ppBase Duration
: NATargeting
: hostiles onlyShape
: medium radius around selfSave
: Will T2 [9th level, Performance 12]: -10% movement speed, 1d4 untyped damage/round for 3 rounds T1 [12th level, Performance 14]: -15% movement speed, 1d4 untyped damage/round for 4 rounds T0 [14th level, Performance 18]: -20% movement speed, 1d6 untyped damage/round for 5 rounds
Dirge of Vengeance [33]
A roaring, harrowing set bolstered by the groans and screams of the soon to be departed.
Action Time
: 18 seconds IRT, effect begins immediatelyPerformance Points
: 2ppBase Duration
: NATargeting
: hostiles onlyShape
: medium radius around selfSave
: none T1 [12th level, Performance 14]: 1d6 sonic damage/round per ally at 25% HP or lower, up to 3d6 sonic damage/round for 3 rounds T0 [14th level, Performance 18]: 1d8 sonic damage/round per ally at 25% HP or lower, up to 4d8 sonic damage/round for 3 rounds
Dirge of Death [34]
A dirge which evokes the finality of marionette strings being cut.
Action Time
: 6 seconds IRT, effect begins afterPerformance Points
: 4ppBase Duration
: NATargeting
: allShape
: medium radius around self, targets must be livingSave
: Will T0 [14th level, Performance 18]: Bestows deathwatch. Targets with deathwatch must save or die.
Minstrel
Inspire Bravery [40]
A charming melody that seems to soothe some of the horror endemic to the Realms of Terror.
Action Time
: free actionPerformance Points
: 1ppBase Duration
: quickTargeting
: self, alliesShape
: medium radius around self T4 [3rd level, Performance 6]: +1 to Fear, Horror and Delirium checks T3 [6th level, Performance 8]: +2 to Fear, Horror and Delirium checks T2 [9th level, Performance 12]: +2 to Fear, Horror and Delirium checks, cures shaken T1 [12th level, Performance 14]: +3 to Fear, Horror and Delirium checks, cures shaken T0 [14th level, Performance 18]: +3 to Fear, Horror and Delirium checks, cures shaken and frightened
Inspire Bulwark [41]
A warsong evoking the bashing of spears against tall, resilient shields.
Action Time
: free actionPerformance Points
: 2ppBase Duration
: quickTargeting
: self, alliesShape
: medium radius around self T3 [6th level, Performance 8]: 2/- DR against mundane sources of damage, collapsing after 10 HP T2 [9th level, Performance 12]: 3/- DR against mundane sources of damage, collapsing after 15 HP T1 [12th level, Performance 14]: 4/- DR against mundane sources of damage, collapsing after 20 HP T0 [14th level, Performance 18]: 5/- DR against mundane sources of damage, collapsing after 25 HP, +1 untyped AC
Inspire Vitality [42]
A rolling praise for the fight and continued acts of heroism even as the body seeks to strain and stiffen.
Action Time
: free actionPerformance Points
: 2ppBase Duration
: NATargeting
: self, alliesShape
: medium radius around self T2 [9th level, Performance 12]: Stabilizes collapsed allies, heals upright allies 5 HP T1 [12th level, Performance 14]: Stabilizes collapsed allies, heals upright allies 7 HP T0 [14th level, Performance 18]: Stabilizes collapsed allies, heals upright allies 10 HP, cures sickened