Bardic Performances

From The Domains of Dread

A Bard capable of performing may choose their present set by summoning the performance NUI menu with chat command !perform, short alias !per. Unique performances are performed by using the sheet in the inventory as one would a scroll.

All sets have a level and Performance skill requirement, and may have other requirements in order to play or ascend its tiers. Soft ranks in Performance do apply for the Performance skill requirement listed so long as any other prerequisite is met.

General Set List

Ameliorating Ditty [00]

A common tune performed by both amateur and master Bards as preparatory to more complex sets. Selected by default.

Action Time: free action
Performance Points: 1pp
Base Duration: quick
Targeting: self, allies
Shape: medium radius around self
T4 [3rd level, Performance 6]: +1 AB, +1 untyped damage, +1 Will and Fortitude saves
T3 [6th level, Performance 8]: +1 AB, +2 untyped damage, +1 Will and Fortitude saves
T2 [8th level, Performance 12]: +2 AB, +2 untyped damage, +1 universal saves
T1 [11th level, Performance 14]: +2 AB, +2 untyped damage, +1 universal saves, 8 temporary HP
T0 [14th level, Performance 18]: +2 AB, +3 untyped damage, +1 universal saves, 10 temporary HP, +1 to all skill checks

Tune of Enmity [01]

A charged, cacophonic ballad meant to disorient and confuse enemies during the chaos of battle.

Action Time: free action
Performance Points: 1pp
Base Duration: quick
Targeting: hostiles only
Shape: medium radius around self
Save: none
T4 [3rd level, Performance 8]: -1 AB, -1 damage, -1 Will and Fortitude Saves
T3 [6th level, Performance 12]: -1 AB, -2 damage, -1 universal saves
T2 [8th level, Performance 14]: -2 AB, -2 damage, -1 universal saves, -1 to all skill checks
T1 [11th level, Performance 18]: -2 AB, -2 damage, -1 universal saves, -8 HP, -1 to all skill checks
T0 [14th level, Performance 20]: -2 AB, -3 damage, -1 universal saves, -10 HP, -1 to all skill checks, -1 AC

Spellworker's Lament [02]

A punchy, poetical set whose lyrics are subtly woven with anti-arcane sentiment.

Action Time: free action
Performance Points: 1pp
Base Duration: quick
Targeting: hostiles only
Shape: medium radius around self
Save: none
T3 [3rd level, Performance 8]: -1 Spellcraft, -1 Concentration
T2 [6th level, Performance 12]: -2 Spellcraft, -1 Concentration
T1 [8th level, Performance 14]: -2 Spellcraft, -2 Concentration
T0 [11th level, Performance 18]: -2 Spellcraft, -2 Concentration, 10% spell failure

Tune of Thieves [03]

A subtle, plucking set evoking a tip-toeing band of rogues.

Action Time: free action
Performance Points: 1pp
Base Duration: quick
Targeting: self, allies
Shape: medium radius around self
T3 [3rd level, Performance 8]: +1 Stealth
T2 [6th level, Performance 12]: +2 Stealth, +1 Deception
T1 [9th level, Performance 14]: +2 Stealth, +2 Deception
T0 [11th level, Performance 18]: +3 Stealth, +2 Deception, bestows invisibility

Moonlit Sonata [04]

A flowing, glittering sound that attunes the listeners to some aspect of the Dread Ethereal.

Action Time: free action
Performance Points: 2pp
Base Duration: quick
Targeting: self, allies
Shape: medium radius around self
T2 [6th level, Performance 12]: +25% concealment
T1 [7th level, Performance 14]: +35% concealment
T0 [14th level, Performance 20]: +55% concealment, 3/+2 DR against all sources except force damage

Symphony at the Line [05]

A bugling piece played to energize military victory.

Action Time: free action
Performance Points: 2pp
Base Duration: quick
Targeting: allies only
Shape: medium radius around self
T2 [6th level, Performance 12]: +1 piercing damage on primary weapon
T1 [7th level, Performance 14]: +1 piercing damage, +1 bludgeoning damage on primary weapon
T0 [14th level, Performance 20]: +1 piercing damage, +1 bludgeoning damage, +1 slashing damage on primary weapon

Languidity of the Passing Viper [06]

A sliding, serpentine set that heightens flexibility and the reflexes.

Action Time: free action
Performance Points: 2pp
Base Duration: quick
Targeting: self, allies
Shape: medium radius around self
T3 [3rd level, Performance 8]: +1 Reflex save, +1 saves against traps
T2 [6th level, Performance 12]: +2 Reflex save, +1 saves against traps
T1 [9th level, Performance 14]: +3 Reflex save, +2 saves against traps
T0 [11th level, Performance 18]: +3 Reflex save, +2 saves against traps, cures entanglement

Harmonics of Hastening [07]

A fluting, urgent procession that encourages newfound speed.

Action Time: 6 seconds IRT, effect begins after
Performance Points: 2pp
Base Duration: quick
Targeting: self, allies
Shape: medium radius around self
T2 [9th level, Performance 14]: +10% movement speed
T1 [11th level, Performance 18]: +15% movement speed
T0 [14th level, Performance 20]: +20% movement speed, cures slowed

Sharpening Staccato [08]

A hissing, aggressive arrangement, like the grinding of a whetstone.

Action Time: free action
Performance Points: 2pp
Base Duration: quick
Targeting: allies only
Shape: medium radius around self
T3 [3rd level, Performance 8]: +1 piercing damage, 1/- DR against piercing damage
T2 [6th level, Performance 12]: +2 piercing damage, 1/- DR against piercing damage
T1 [9th level, Performance 14]: +2 piercing damage, 2/- DR against piercing damage
T0 [14th level, Performance 20]: +2 piercing damage, 2/- DR against piercing damage, upgrades damage die of primary weapon if piercing

Sound of the Sluggish Transient [09]

A loping, exhausting set that enervates the listener.

Action Time: free action
Performance Points: 2pp
Base Duration: quick
Targeting: hostiles only
Shape: medium radius around self
Save: Will
T3 [3rd level, Performance 8]: -5% movement speed
T2 [6th level, Performance 12]: -5% movement speed, -1 to Reflex saves
T1 [9th level, Performance 14]: -10% movement speed, -2 to Reflex saves
T0 [11th level, Performance 18]: -10% movement speed, -3 to Reflex saves, -1 to Acrobatics and Tumble checks

Time of the Thousand Blades [10]

A plucking set evoking the continued clatter of crossed swords.

Action Time: free action
Performance Points: 2pp
Base Duration: quick
Targeting: allies only
Shape: medium radius around self
T3 [3rd level, Performance 8]: +1 slashing damage
T2 [6th level, Performance 12]: +1 slashing damage, +1 to maneuver challenge checks
T1 [9th level, Performance 14]: +2 slashing damage, +1 to maneuver challenge checks
T0 [14th level, Performance 20]: +2 piercing damage, +2 to maneuver challenge checks, upgrades damage die of primary weapon if slashing

Slumber of the Ages [11]

A slow, wistful performance that reminds of deep, peaceful sleep.

Action Time: free action
Performance Points: 2pp
Base Duration: quick
Targeting: hostiles only
Shape: medium radius around self
Save: Will
T1 [9th level, Performance 14]: all drowsy targets within range fall asleep
T0 [14th level, Performance 20]: all drowsy targets within range fall asleep, bestows drowsy

Archetype-Specific Set List

Dirgist

Dirge of Doom [30]

A set infused with generational melancholia, evoking ancient kings and fallen heroes.

Action Time: free action
Performance Points: 1pp
Base Duration: quick
Targeting: hostiles only
Shape: medium radius around self
Save: Will
T4 [3rd level, Performance 6]: -1 to AB, -1 to all skill checks, -1 to Fear, Horror and Delirium checks
T3 [6th level, Performance 8]: -2 to AB, -2 to all skill checks, -2 to Fear, Horror and Delirium checks
T2 [9th level, Performance 12]: -2 to AB, -3 to all skill checks, -3 to Fear, Horror and Delirium checks
T1 [12th level, Performance 14]: -2 to AB, -1 damage, -3 to all skill checks, -3 to Fear, Horror and Delirium checks
T0 [14th level, Performance 18]: -3 to AB, -2 damage, -3 to all skill checks, -3 to Fear, Horror and Delirium checks

Dirge of Blood [31]

A thumping, thrumming set tuned to a pulsing heartbeat.

Action Time: free action
Performance Points: 1pp
Base Duration: NA
Targeting: hostiles only, must be living
Shape: medium radius around self
Save: none, marks cured with lesser restoration
T3 [6th level, Performance 8]: Marks placed on targets add +1 untyped damage dealt on them until 4 HP, consuming mark and dealing 1d4 bleeding damage/round for 3 rounds
T2 [9th level, Performance 12]: Marks placed on targets add +2 untyped damage dealt on them until 8 HP, consuming mark and dealing 1d4 bleeding damage/round for 4 rounds
T1 [12th level, Performance 14]: Marks placed on targets add +2 untyped damage dealt on them until 12 HP, consuming mark and dealing 1d4+1 bleeding damage/round for 4 rounds
T0 [14th level, Performance 18]: Marks placed on targets add +3 untyped damage dealt on them until 15 HP, consuming mark and dealing 1d6+1 bleeding damage/round for 4 rounds

Dirge of Sorrow [32]

A set provoking tears and dispassion at losses past, present and future.

Action Time: free action
Performance Points: 2pp
Base Duration: NA
Targeting: hostiles only
Shape: medium radius around self
Save: Will
T2 [9th level, Performance 12]: -10% movement speed, 1d4 untyped damage/round for 3 rounds
T1 [12th level, Performance 14]: -15% movement speed, 1d4 untyped damage/round for 4 rounds
T0 [14th level, Performance 18]: -20% movement speed, 1d6 untyped damage/round for 5 rounds

Dirge of Vengeance [33]

A roaring, harrowing set bolstered by the groans and screams of the soon to be departed.

Action Time: 18 seconds IRT, effect begins immediately
Performance Points: 2pp
Base Duration: NA
Targeting: hostiles only
Shape: medium radius around self
Save: none
T1 [12th level, Performance 14]: 1d6 sonic damage/round per ally at 25% HP or lower, up to 3d6 sonic damage/round for 3 rounds
T0 [14th level, Performance 18]: 1d8 sonic damage/round per ally at 25% HP or lower, up to 4d8 sonic damage/round for 3 rounds

Dirge of Death [34]

A dirge which evokes the finality of marionette strings being cut.

Action Time: 6 seconds IRT, effect begins after
Performance Points: 4pp
Base Duration: NA
Targeting: all
Shape: medium radius around self, targets must be living
Save: Will
T0 [14th level, Performance 18]: Bestows deathwatch. Targets with deathwatch must save or die.

Minstrel

Inspire Bravery [40]

A charming melody that seems to soothe some of the horror endemic to the Realms of Terror.

Action Time: free action
Performance Points: 1pp
Base Duration: quick
Targeting: self, allies
Shape: medium radius around self
T4 [3rd level, Performance 6]: +1 to Fear, Horror and Delirium checks
T3 [6th level, Performance 8]: +2 to Fear, Horror and Delirium checks
T2 [9th level, Performance 12]: +2 to Fear, Horror and Delirium checks, cures shaken
T1 [12th level, Performance 14]: +3 to Fear, Horror and Delirium checks, cures shaken 
T0 [14th level, Performance 18]: +3 to Fear, Horror and Delirium checks, cures shaken and frightened 

Inspire Bulwark [41]

A warsong evoking the bashing of spears against tall, resilient shields.

Action Time: free action
Performance Points: 2pp
Base Duration: quick
Targeting: self, allies
Shape: medium radius around self
T3 [6th level, Performance 8]: 2/- DR against mundane sources of damage, collapsing after 10 HP
T2 [9th level, Performance 12]: 3/- DR against mundane sources of damage, collapsing after 15 HP
T1 [12th level, Performance 14]: 4/- DR against mundane sources of damage, collapsing after 20 HP
T0 [14th level, Performance 18]: 5/- DR against mundane sources of damage, collapsing after 25 HP, +1 untyped AC

Inspire Vitality [42]

A rolling praise for the fight and continued acts of heroism even as the body seeks to strain and stiffen.

Action Time: free action
Performance Points: 2pp
Base Duration: NA
Targeting: self, allies
Shape: medium radius around self
T2 [9th level, Performance 12]: Stabilizes collapsed allies, heals upright allies 5 HP
T1 [12th level, Performance 14]: Stabilizes collapsed allies, heals upright allies 7 HP
T0 [14th level, Performance 18]: Stabilizes collapsed allies, heals upright allies 10 HP, cures sickened