Break Enchantment: Difference between revisions

From The Domains of Dread
Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:"
 
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  <code>'''School'''</code>:
  <code>'''School'''</code>: abjuration
  <code>'''Circle'''</code>:  
  <code>'''Circle'''</code>: [[Arcane Spells|arcane]] 5th, [[Bardic Spells|bardic]] 4th, [[Divine Spells|divine]] 5th
  <code>'''Spell Components'''</code>:  
  <code>'''Spell Components'''</code>: V, S
  <code>'''Action Time'''</code>:  
  <code>'''Action Time'''</code>: 1 action
  <code>'''Range'''</code>:  
  <code>'''Range'''</code>: medium
  <code>'''Shape'''</code>:  
  <code>'''Shape'''</code>: radius (small)
  <code>'''Targe'''ting</code>:  
  <code>'''Targe'''ting</code>: all (radius)
  <code>'''Base Duration'''</code>:  
  <code>'''Base Duration'''</code>: instant
  <code>'''Saving Throw'''</code>:  
  <code>'''Saving Throw'''</code>: will (harmless)
  <code>'''Spell Resistance'''</code>:  
  <code>'''Spell Resistance'''</code>: yes
  <code>'''Ritual Components'''</code>:
  <code>'''Ritual Components'''</code>: TBA
Causes sudden clarity to roll over the target area, freeing the affected from any impermanent hostile enchantment, transmutation or ''<code>petrification</code>.'' Targets freed in this manner may not necessarily realize they were previously enchanted, per [[Enchantment and Domination]].

Latest revision as of 23:49, 26 June 2025

School: abjuration
Circle: arcane 5th, bardic 4th, divine 5th
Spell Components: V, S
Action Time: 1 action
Range: medium
Shape: radius (small)
Targeting: all (radius)
Base Duration: instant
Saving Throw: will (harmless)
Spell Resistance: yes
Ritual Components: TBA

Causes sudden clarity to roll over the target area, freeing the affected from any impermanent hostile enchantment, transmutation or petrification. Targets freed in this manner may not necessarily realize they were previously enchanted, per Enchantment and Domination.