Halting Gaze: Difference between revisions
Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:" |
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<code>'''School'''</code>: | <code>'''School'''</code>: enchantment [gaze, mind-affecting] | ||
<code>'''Circle'''</code>: | <code>'''Circle'''</code>: [[Arcane Spells|arcane]] 4th, [[Divine Spells|divine]] 4th | ||
<code>'''Spell Components'''</code>: | <code>'''Spell Components'''</code>: V, S | ||
<code>'''Action Time'''</code>: | <code>'''Action Time'''</code>: 1 action | ||
<code>'''Range'''</code>: | <code>'''Range'''</code>: medium | ||
<code>'''Shape'''</code>: | <code>'''Shape'''</code>: gaze | ||
<code>'''Targe'''ting</code>: | <code>'''Targe'''ting</code>: hostiles only | ||
<code>'''Base Duration'''</code>: | <code>'''Base Duration'''</code>: instant | ||
<code>'''Saving Throw'''</code>: | <code>'''Saving Throw'''</code>: will | ||
<code>'''Spell Resistance'''</code>: | <code>'''Spell Resistance'''</code>: yes | ||
<code>'''Ritual Components'''</code>: | <code>'''Ritual Components'''</code>: TBA | ||
Forces the target to be stupefied with a glare, ''<code>[[Status Effects|stunning]]</code>'' them for <code>2d3+1 rounds</code>. Like all gazes, will not function if either target or caster is ''<code>blinded</code>'' or otherwise lacks eyes. If caster has ''[[Spell Focus|greater spell focus: enchantment]],'' instead lingers for <code>3d3+1 rounds</code>. |
Latest revision as of 17:20, 5 July 2025
School
: enchantment [gaze, mind-affecting]Circle
: arcane 4th, divine 4thSpell Components
: V, SAction Time
: 1 actionRange
: mediumShape
: gazeTargeting
: hostiles onlyBase Duration
: instantSaving Throw
: willSpell Resistance
: yesRitual Components
: TBA
Forces the target to be stupefied with a glare, stunning
them for 2d3+1 rounds
. Like all gazes, will not function if either target or caster is blinded
or otherwise lacks eyes. If caster has greater spell focus: enchantment, instead lingers for 3d3+1 rounds
.