Negative Energy Ray: Difference between revisions
Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:" |
mNo edit summary |
||
| (2 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
<code>'''School'''</code>: | <code>'''School'''</code>: necromancy | ||
<code>'''Circle'''</code>: | <code>'''Circle'''</code>: [[Arcane Spells|arcane]] 1st, [[Divine Spells|divine]] 1st, [[Occult Spells|occult]] 1st | ||
<code>'''Spell Components'''</code>: | <code>'''Spell Components'''</code>: V, S | ||
<code>'''Action Time'''</code>: | <code>'''Action Time'''</code>: 1 action | ||
<code>'''Range'''</code>: | <code>'''Range'''</code>: medium | ||
<code>'''Shape'''</code>: | <code>'''Shape'''</code>: ray | ||
<code>'''Targe'''ting</code>: | <code>'''Targe'''ting</code>: all | ||
<code>'''Base Duration'''</code>: | <code>'''Base Duration'''</code>: instant | ||
<code>'''Saving Throw'''</code>: | <code>'''Saving Throw'''</code>: fortitude half | ||
<code>'''Spell Resistance'''</code>: | <code>'''Spell Resistance'''</code>: yes | ||
<code>'''Ritual Components'''</code>: | <code>'''Ritual Components'''</code>: any ectoplasm pile | ||
An unmaking ray flies at the target, dealing <code>1d6 negative energy damage/2 levels (max 5d6)</code> to a living target, or healing <code>1d6/2 levels (max 5d6) HP</code> as negative energy to an unliving target. | |||
Latest revision as of 13:05, 19 June 2025
School: necromancyCircle: arcane 1st, divine 1st, occult 1stSpell Components: V, SAction Time: 1 actionRange: mediumShape: rayTargeting: allBase Duration: instantSaving Throw: fortitude halfSpell Resistance: yesRitual Components: any ectoplasm pile
An unmaking ray flies at the target, dealing 1d6 negative energy damage/2 levels (max 5d6) to a living target, or healing 1d6/2 levels (max 5d6) HP as negative energy to an unliving target.