Negative Energy Ray
School
: necromancyCircle
: arcane 1st, divine 1st, occult 1stSpell Components
: V, SAction Time
: 1 actionRange
: mediumShape
: rayTargeting
: allBase Duration
: instantSaving Throw
: fortitude halfSpell Resistance
: yesRitual Components
: any ectoplasm pile
An unmaking ray flies at the target, dealing 1d6 negative energy damage/2 levels (max 5d6)
to a living target, or healing 1d6/2 levels (max 5d6) HP
as negative energy to an unliving target.