Bleakness: Difference between revisions
Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:" |
mNo edit summary |
||
Line 1: | Line 1: | ||
<code>'''School'''</code>: | <code>'''School'''</code>: evocation | ||
<code>'''Circle'''</code>: | <code>'''Circle'''</code>: [[Divine Spells|divine]] 4th, [[Occult Spells|occult]] 4th | ||
<code>'''Spell Components'''</code>: | <code>'''Spell Components'''</code>: V, S | ||
<code>'''Action Time'''</code>: | <code>'''Action Time'''</code>: 1 action | ||
<code>'''Range'''</code>: | <code>'''Range'''</code>: medium | ||
<code>'''Shape'''</code>: | <code>'''Shape'''</code>: radius (medium) | ||
<code>'''Targe'''ting</code>: | <code>'''Targe'''ting</code>: all (radius) | ||
<code>'''Base Duration'''</code>: | <code>'''Base Duration'''</code>: instant | ||
<code>'''Saving Throw'''</code>: | <code>'''Saving Throw'''</code>: fortitude half | ||
<code>'''Spell Resistance'''</code>: | <code>'''Spell Resistance'''</code>: yes | ||
<code>'''Ritual Components'''</code>: | <code>'''Ritual Components'''</code>: n/a | ||
Causes a great, grim shroud to smother the target area, dealing <code>1d6 negative energy/round</code> to living targets, or healing <code>1d6/round HP</code> as negative energy to unliving targets for <code>2d3+1 rounds</code>. Grants unliving affected <code>+2 turn resistance</code> for as long as they remain, or <code>2d3+1 rounds</code> after exiting. | |||
''Bleakness'' counters and dispels ''[[brilliance]].'' |
Latest revision as of 01:31, 27 June 2025
School
: evocationCircle
: divine 4th, occult 4thSpell Components
: V, SAction Time
: 1 actionRange
: mediumShape
: radius (medium)Targeting
: all (radius)Base Duration
: instantSaving Throw
: fortitude halfSpell Resistance
: yesRitual Components
: n/a
Causes a great, grim shroud to smother the target area, dealing 1d6 negative energy/round
to living targets, or healing 1d6/round HP
as negative energy to unliving targets for 2d3+1 rounds
. Grants unliving affected +2 turn resistance
for as long as they remain, or 2d3+1 rounds
after exiting.
Bleakness counters and dispels brilliance.