Ghost Trap: Difference between revisions
Created page with " <code>'''School'''</code>: <code>'''Circle'''</code>: <code>'''Spell Components'''</code>: <code>'''Action Time'''</code>: <code>'''Range'''</code>: <code>'''Shape'''</code>: <code>'''Targe'''ting</code>: <code>'''Base Duration'''</code>: <code>'''Saving Throw'''</code>: <code>'''Spell Resistance'''</code>: <code>'''Ritual Components'''</code>:" |
mNo edit summary |
||
| Line 1: | Line 1: | ||
<code>'''School'''</code>: | <code>'''School'''</code>: abjuration | ||
<code>'''Circle'''</code>: | <code>'''Circle'''</code>: [[Occult Spells|occult]] 6th | ||
<code>'''Spell Components'''</code>: | <code>'''Spell Components'''</code>: V, S | ||
<code>'''Action Time'''</code>: | <code>'''Action Time'''</code>: 1 action | ||
<code>'''Range'''</code>: | <code>'''Range'''</code>: medium | ||
<code>'''Shape'''</code>: | <code>'''Shape'''</code>: radius (medium) | ||
<code>'''Targe'''ting</code>: | <code>'''Targe'''ting</code>: all (radius) | ||
<code>'''Base Duration'''</code>: | <code>'''Base Duration'''</code>: quick | ||
<code>'''Saving Throw'''</code>: | <code>'''Saving Throw'''</code>: will | ||
<code>'''Spell Resistance'''</code>: | <code>'''Spell Resistance'''</code>: yes | ||
<code>'''Ritual Components'''</code>: | <code>'''Ritual Components'''</code>: n/a | ||
Causes an anchoring field to drift over the target area, turning all ''<code>[[Status Effects|incorporeal]]</code>'' targets corporeal for as long as they remain, or for <code>2d3+1 rounds</code> on exit. | |||
Latest revision as of 16:27, 5 July 2025
School: abjurationCircle: occult 6thSpell Components: V, SAction Time: 1 actionRange: mediumShape: radius (medium)Targeting: all (radius)Base Duration: quickSaving Throw: willSpell Resistance: yesRitual Components: n/a
Causes an anchoring field to drift over the target area, turning all incorporeal targets corporeal for as long as they remain, or for 2d3+1 rounds on exit.