Control Undead (spell): Difference between revisions
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<code>'''School'''</code>: | <code>'''School'''</code>: necromancy | ||
<code>'''Circle'''</code>: | <code>'''Circle'''</code>: [[Occult Spells|occult]] 7th | ||
<code>'''Spell Components'''</code>: | <code>'''Spell Components'''</code>: V, S | ||
<code>'''Action Time'''</code>: | <code>'''Action Time'''</code>: 1 action | ||
<code>'''Range'''</code>: | <code>'''Range'''</code>: medium | ||
<code>'''Shape'''</code>: | <code>'''Shape'''</code>: radius (medium) | ||
<code>'''Targe'''ting</code>: | <code>'''Targe'''ting</code>: all undead (radius) | ||
<code>'''Base Duration'''</code>: | <code>'''Base Duration'''</code>: normal | ||
<code>'''Saving Throw'''</code>: | <code>'''Saving Throw'''</code>: will | ||
<code>'''Spell Resistance'''</code>: | <code>'''Spell Resistance'''</code>: no | ||
<code>'''Ritual Components'''</code>: | <code>'''Ritual Components'''</code>: n/a | ||
Inspires unwavering loyalty over the target area, bringing unliving targets of <code>14 HD or less</code> under command as temporary henchmen of the caster if they are AI-controlled, and as though they were ''<code>[[Status Effects|dominated]]</code>'' in the case of human-controlled targets per [[Enchantment and Domination]]. |
Latest revision as of 18:26, 6 July 2025
School
: necromancyCircle
: occult 7thSpell Components
: V, SAction Time
: 1 actionRange
: mediumShape
: radius (medium)Targeting
: all undead (radius)Base Duration
: normalSaving Throw
: willSpell Resistance
: noRitual Components
: n/a
Inspires unwavering loyalty over the target area, bringing unliving targets of 14 HD or less
under command as temporary henchmen of the caster if they are AI-controlled, and as though they were dominated
in the case of human-controlled targets per Enchantment and Domination.