Negative Energy Ray
School: necromancyCircle: arcane 1st, divine 1st, occult 1stSpell Components: V, SAction Time: 1 actionRange: mediumShape: rayTargeting: allBase Duration: instantSaving Throw: fortitude halfSpell Resistance: yesRitual Components: any ectoplasm pile
An unmaking ray flies at the target, dealing 1d6 negative energy damage/2 levels (max 5d6) to a living target, or healing 1d6/2 levels (max 5d6) HP as negative energy to an unliving target.