Cure Minor Wounds
School
: necromancy [healing]Circle
: ancient 0th, bardic 0th, divine 0thSpell Components
: V, SAction Time
: 1 actionRange
: touchShape
: touchTargeting
: allBase Duration
: instantSaving Throw
: will half (harmless)Spell Resistance
: yesRitual Components
: n/a
Lays a minor, healing hand, healing 4 HP
as positive energy on a living target, or dealing 4 positive energy damage
on an unliving target. A character healed this way restores 1 HP
less every time cure minor wounds is cast until they have successfully rested, scaling down to 0 HP
.