Glyph of Pain
School
: necromancyCircle
: arcane 5th, divine 5th, occult 5thSpell Components
: V, SAction Time
: 2 actionsRange
: shortShape
: placed radius (medium)Targeting
: all (radius)Base Duration
: permanentSaving Throw
: reflexSpell Resistance
: noRitual Components
: TBA
Inscribes a delicate but painful glyph not far from the caster's feet, nominally unseen unless discovered with a DC 25
Search check. Any caster may have only one glyph active at a time - inscribing another glyph will cause any active glyph to dissolve harmlessly. Once scribed, any creature other than the caster that trips the glyph causes the entire area to erupt with a wracking energy, bestowing -4 to attack rolls and skill and ability checks
for 3d3+1 rounds
. A glyph behaves like a supernatural trap and may be disarmed by anyone with the trapfinder feat with a DC 28
Handle Device check, else the glyph activates.