Glyph of Sleep
School
: enchantment [mind-affecting]Circle
: arcane 5thSpell Components
: V, SAction Time
: 2 actionsRange
: shortShape
: placed radius (medium)Targeting
: all (radius)Base Duration
: permanentSaving Throw
: willSpell Resistance
: noRitual Components
: TBA
Inscribes a narcoleptic glyph not far from the caster's feet, nominally unseen unless discovered with a DC 25
Search check. Any caster may have only one glyph active at a time - inscribing another glyph causes any active glyph to dissolve harmlessly. Once scribed, any creature other than the cause that trips the glyph causes the entire area to erupt with a field of sleepiness, setting up to 10 HD
creatures to sleep
. A glyph behaves like a supernatural trap and may be disarmed by anyone with the trapfinder feat with a DC 28
Handle Device check, else the glyph activates.