Glyph of Stunning
School: enchantment [mind-affecting, glyph]Circle: arcane 7thSpell Components: V, SAction Time: 2 actionsRange: shortShape: placed radius (medium)Targeting: all (radius)Base Duration: permanentSaving Throw: willSpell Resistance: noRitual Components: TBA
Inscribes a delicate but stupefying glyph not far from the caster's feet, unseen unless discovered with a DC 25 Search check. Any caster may have only one active glyph at a time - inscribing another causes any active glyph to dissolve harmlessly. Once scribed, any creature other than the caster that trips the glyph causes the entire area to erupt with a bewildering energy, stunning the affected for 3d3+1 rounds. A glyph behaves like a supernatural trap and may be disarmed by anyone with the trapfinder feat with a DC 34 Handle Device check, else the glyph activates.