Glyph of Stunning
School
: enchantment [mind-affecting, glyph]Circle
: arcane 7thSpell Components
: V, SAction Time
: 2 actionsRange
: shortShape
: placed radius (medium)Targeting
: all (radius)Base Duration
: permanentSaving Throw
: willSpell Resistance
: noRitual Components
: TBA
Inscribes a delicate but stupefying glyph not far from the caster's feet, unseen unless discovered with a DC 25
Search check. Any caster may have only one active glyph at a time - inscribing another causes any active glyph to dissolve harmlessly. Once scribed, any creature other than the caster that trips the glyph causes the entire area to erupt with a bewildering energy, stunning
the affected for 3d3+1 rounds
. A glyph behaves like a supernatural trap and may be disarmed by anyone with the trapfinder feat with a DC 34
Handle Device check, else the glyph activates.