Inflict Light Wounds
School
: necromancy [harm]Circle
: divine 1st, occult 1stSpell Components
: V, SAction Time
: 1 actionRange
: touchShape
: touchTargeting
: allBase Duration
: instantSaving Throw
: will halfSpell Resistance
: yesRitual Components
: n/a
Lays a light, harmful hand, dealing 1d8 negative energy damage
, +1/level (max +5)
on a living target, or healing 1d8, +1/level (max +5) HP
as negative energy on an unliving target.