Low-Light Vision

From The Domains of Dread
School: transmutation
Circle: arcane 1st
Spell Components: V, S
Action Time: 1 action
Range: touch
Shape: touch
Targeting: self, allies
Base Duration: normal
Saving Throw: will (harmless)
Spell Resistance: no
Ritual Components: any lantern glass

Lays a minorly illuminating hand, replicating the effects of having low-light vision on the target. Low-light vision cannot pierce the effects of magical darkness, but will make dark areas appear somewhat brighter. Will not prevent delirium saves made for being in dark, unenclosed spaces or during nighttime, or make hidden characters easier to detect.