True Seeing
School
: divinationCircle
: ancient 7th, arcane 6th, bardic 7th, divine 5th, occult 6thSpell Components
: V, SAction Time
: 1 actionRange
: touchShape
: touchTargeting
: self, alliesBase Duration
: shortSaving Throw
: will (harmless)Spell Resistance
: yesRitual Components
: TBA
Lays a strong, clarifying hand on target, granting +3 to Perception checks
and invisible
objects or creatures are revealed
. The effective concealment
of a creature is halved. True seeing cannot pierce the mien of disguised or otherwise transmuted creatures and cannot reveal
creatures who are hidden
from Stealth.