Occult Spells: Difference between revisions
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=== Abjuration === | === Abjuration === | ||
* | * <code>[[Deflect]]</code>: Caster gains <code>+10 untyped AC</code> against next incoming attack. | ||
* <code>[[Orphic Shield]]</code>: Ward on caster grants <code>+1 deflection AC/6 levels (max +2)</code>. | |||
* <code>[[Protection from Arrows]]</code>: Ward on target grants <code>20% miss chance</code> to incoming ranged attacks. | |||
* <code>[[Resist Elements]]</code>: Ward on target grants <code>DR 20/-</code> against elemental damage, collapsing after <code>30 HP</code>. | |||
=== Conjuration === | === Conjuration === | ||
* <code>[[Cloud of Bewilderment]]</code>: Radius gas ''<code>dazes</code>'', ''<code>blinds</code>'' targets. | |||
* <code>[[Glitterdust]]</code>: Radius ''<code>reveals</code>'' targets, ''<code>blinds</code>.'' | |||
* <code>[[Summon Swarm]]</code>: Summons swarm of bats, rats or spiders. | |||
* <code>[[Web]]</code>: Radius ''<code>slows</code>'' targets, ''<code>entangles</code>.'' | |||
=== Divination === | === Divination === | ||
* <code>[[Aberrant Awareness]]</code>: Ward on caster identifies hidden aberrations. | |||
* <code>[[See Invisibility]]</code>: Ward on target ''<code>reveals</code>'' ''<code>invisible</code>'' things, creatures. | |||
=== Enchantment === | === Enchantment === | ||
* <code>[[Touch of Idiocy]]</code>: Touch deals <code>1d4 Int, Wis, Cha damage</code>. | |||
* <code>[[Vision of Impending Blades]]</code>: Broadcast bestows target <code>-2 to AC</code>. | |||
=== Evocation === | === Evocation === | ||
* <code>[[Combust]]</code>: Broadcast deals <code>2d6+level fire damage</code>, <code>1d4 fire damage/round</code>, ''<code>burns</code>''. | |||
* <code>[[Continual Flame]]</code>: Grants permanent colored light to target or equipment. | |||
* <code>[[Darkbolt]]</code>: Bolt deals <code>1d8 negative energy damage/2 levels (max 4d8)</code>, ''<code>stuns</code>''. | |||
* <code>[[Darkness]]</code>: Placed radius manifests magical darkness.. | |||
* <code>[[Desecrate]]</code>: Radius grants undead <code>+1 to attack and damage rolls, saves</code>. Turn undead checks have <code>+1 DC</code>. | |||
* <code>[[Shatter]]</code>: Radius deals <code>1d4 sonic damage/level (max 6d4)</code>, ''<code>deafens</code>''. | |||
* <code>[[Veil of Shadow]]</code>: Ward on target grants <code>20% ''concealment''</code>. Not countered by Darkvision. | |||
=== Illusion === | |||
* <code>[[Hypnotic Pattern]]</code>: Radius <code>''fascinates'' 2d4+level HD creatures</code>. | |||
* <code>[[Invisibility]]</code>: Ward on target grants ''<code>invisibility</code>'' until target attacks. | |||
* <code>[[Silence]]</code>: Radius ''<code>silences</code>''. | |||
=== Necromancy === | === Necromancy === | ||
* <code>[[Blindness/Deafness]]</code>: Broadcast target is ''<code>blinded</code>'' or ''<code>deafened</code>.'' | |||
* <code>[[Blood Snow]]</code>: Radius deals <code>1d2 Con damage</code>, ''<code>sickens</code>'', ''<code>nauseates</code>''. | |||
* <code>[[Bone Chill]]</code>: Ray ''pins'' undead. | |||
* <code>[[Death Knell]]</code>: Touch slays creature of <code>0 HP or less</code>. Caster gains <code>1d8 temporary HP and +2 Str</code>. | |||
* <code>[[False Life]]</code>: Caster gains <code>1d10 temporary HP+level (max +10)</code>. | |||
* <code>[[Lesser Frostburn|Frostburn, Lesser]]</code>: Touch deals <code>1d12 cold damage</code>, <code>+1/level (max +5)</code>. | |||
* <code>[[Ghoul Touch]]</code>: Touch ''<code>paralyzes</code>, <code>sickens</code>'' living target. | |||
* <code>[[Inflict Moderate Wounds]]</code>: Touch deals <code>2d8 negative energy damage</code>, <code>+1/level (max +10)</code>. | |||
* <code>[[Scare]]</code>: Radius <code>''shakes'' 6 HD creatures</code>. | |||
* <code>[[Summon Undead II]]</code>: Summons human myrmidon skeleton. | |||
* <code>[[Thin Air]]</code>: Radius fog deals <code>1 Str, Con, Int damage</code>. | |||
=== Transmutation === | === Transmutation === | ||
* <code>[[Aspect of...]]</code>: Ward on target grants <code>+3 to Str, Con, Dex, Int, Cha or Wis</code>. | |||
* <code>[[Stone Bones]]</code>: Ward on target undead grants <code>+3 natural AC</code>. | |||
* <code>[[... Weapon]]</code>: Ward on target grants <code>1d4+1 selected elemental damage</code> on weapon. | |||
== <code>Level 3 - 3rd Circle</code> == | == <code>Level 3 - 3rd Circle</code> == | ||
Revision as of 06:05, 9 January 2025
Level 0 - Cantrips
Abjuration
Resistance: Ward on target grants1 DR/+1and+1 to saves.
Conjuration
Acid Splash: Orb deals1d4+1 acid damage.Ray of Frost: Ray deals1d4+1 acid damage.
Enchantment
Evocation
Electric Jolt: Bolt deals1d4+1 electrical damage.
Necromancy
Disrupt Undead: Ray deals1d6+1 positive energy damageto target undead.
Transmutation
Mage Hand: Broadcast target object weighing 5 pounds or less is moved into caster inventory.Open/Close: Broadcast target item weighing 30 pounds or less is opened or closed.
Universal
Arcane Mark: Visible orinvisiblerune containing no more than 6 characters is scribed on an item or into the ground.Prestidigitation: Caster performs harmless, magical trick.
Level 1 - 1st Circle
Abjuration
Alarm: Placed radius warns or sounds when tripped.Endure Elements: Ward on target grants10/- DRagainst elemental damage, collapsing after20 HP.
Hold Portal: Broadcast holds target door shut.Ironguts: Broadcast target takes 20 on next save to resist nonmagical poison.Protection: Ward on target grants+1 deflection ACand+1 to saves.Shield: Ward on target grants+2 shield ACand immunity to magic missile.
Conjuration
Grease: Radiusslows, knocks targetsoff-balance.Grim Armor: Ward on target grants+2 armor AC.Obscuring Mist: Radius fog grants20% concealment against outside attacks.
Divination
Grave Strike: Broadcast target gains1d6 necrotic damage on next 3 attacks.True Strike: Broadcast target takes 20 on next attack roll.
Enchantment
Bane: Radius on caster bestows targets-1 to attack rolls and saves against fear.Hypnotize: Radiusfascinates 2d4 HD creatures.Sleep: Radius sets4 HD creatures to sleep.
Evocation
Esoteric Missile: Ray deals1d4+1 force damage,+1 ray/2 levels (max +4).Orphic Light: Ray deal1d6 Necrotic damage/2 levels (max 4d6).
Necromancy
Chill Touch: Touch deals1d6 necrotic damage/level (max 5d6),1 Con damage.Doom: Broadcast bestows target-2 to attack and damage rolls, saves.Inflict Light Wounds: Touch deals1d8 negative energy damage +1/level (max +5).Mollify Undead: Ward on caster causes unintelligent undead of5 HD or lessto ignore them.Necrotic Awareness: Ward on caster identifies hidden undead.
Negative Energy Ray: Ray deals1d6 negative energy damage/2 levels (max 5d6).Ray of Enfeeblement: Ray deals1d6+1 Str damage.Summon Undead I: Summons human warrior skeleton.
Transmutation
Esoteric Weapon: Ward on target grants+1 enhancement bonuson weapon.Expeditious Retreat: Ward on caster grants50% increased movement speed.Path of Frost: Line deals1d4 cold damage/round,slowstargets.See Past Sight: Ward on target grants darkvision, including piercing magical darkness.
Level 2 - 2nd Circle
Abjuration
Deflect: Caster gains+10 untyped ACagainst next incoming attack.Orphic Shield: Ward on caster grants+1 deflection AC/6 levels (max +2).
Protection from Arrows: Ward on target grants20% miss chanceto incoming ranged attacks.
Resist Elements: Ward on target grantsDR 20/-against elemental damage, collapsing after30 HP.
Conjuration
Cloud of Bewilderment: Radius gasdazes,blindstargets.
Glitterdust: Radiusrevealstargets,blinds.Summon Swarm: Summons swarm of bats, rats or spiders.Web: Radiusslowstargets,entangles.
Divination
Aberrant Awareness: Ward on caster identifies hidden aberrations.
See Invisibility: Ward on targetrevealsinvisiblethings, creatures.
Enchantment
Touch of Idiocy: Touch deals1d4 Int, Wis, Cha damage.Vision of Impending Blades: Broadcast bestows target-2 to AC.
Evocation
Combust: Broadcast deals2d6+level fire damage,1d4 fire damage/round,burns.Continual Flame: Grants permanent colored light to target or equipment.Darkbolt: Bolt deals1d8 negative energy damage/2 levels (max 4d8),stuns.
Darkness: Placed radius manifests magical darkness..Desecrate: Radius grants undead+1 to attack and damage rolls, saves. Turn undead checks have+1 DC.Shatter: Radius deals1d4 sonic damage/level (max 6d4),deafens.
Veil of Shadow: Ward on target grants20% concealment. Not countered by Darkvision.
Illusion
Hypnotic Pattern: Radiusfascinates 2d4+level HD creatures.Invisibility: Ward on target grantsinvisibilityuntil target attacks.Silence: Radiussilences.
Necromancy
Blindness/Deafness: Broadcast target isblindedordeafened.Blood Snow: Radius deals1d2 Con damage,sickens,nauseates.Bone Chill: Ray pins undead.Death Knell: Touch slays creature of0 HP or less. Caster gains1d8 temporary HP and +2 Str.
False Life: Caster gains1d10 temporary HP+level (max +10).Frostburn, Lesser: Touch deals1d12 cold damage,+1/level (max +5).Ghoul Touch: Touchparalyzes,sickensliving target.Inflict Moderate Wounds: Touch deals2d8 negative energy damage,+1/level (max +10).Scare: Radiusshakes 6 HD creatures.Summon Undead II: Summons human myrmidon skeleton.Thin Air: Radius fog deals1 Str, Con, Int damage.
Transmutation
Aspect of...: Ward on target grants+3 to Str, Con, Dex, Int, Cha or Wis.Stone Bones: Ward on target undead grants+3 natural AC.... Weapon: Ward on target grants1d4+1 selected elemental damageon weapon.
Level 3 - 3rd Circle
Abjuration
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Conjuration
Divination
Enchantment
Evocation
Necromancy
Transmutation
Level 4 - 4th Circle
Abjuration
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Conjuration
Divination
Enchantment
Evocation
Necromancy
Transmutation
Level 5 - 5th Circle
Abjuration
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Conjuration
Divination
Enchantment
Evocation
Necromancy
Transmutation
Level 6 - 6th Circle
Abjuration
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Conjuration
Divination
Enchantment
Evocation
Necromancy
Transmutation
Level 7 - 7th Circle
Abjuration
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