From The Domains of Dread
Level 0 - Cantrips
Abjuration
Resistance: Ward on target grants 1 DR/+1 and +1 to saves.
Conjuration
Enchantment
Evocation
Flare: Broadcast dazzles target.
Light: Grants harmless glow to target or equipment.
Necromancy
Disrupt Undead: Ray deals 1d6+1 positive energy damage to target undead.
Transmutation
Mage Hand: Broadcast target object weighing 5 pounds or less is moved into caster inventory.
Open/Close: Broadcast target item weighing 30 pounds or less is opened or closed.
Universal
Arcane Mark: Visible or invisible rune containing no more than 6 characters is scribed on an item or into the ground.
Prestidigitation: Caster performs harmless, magical trick.
Level 1 - 1st Circle
Abjuration
Alarm: Placed radius warns or sounds when tripped.
Endure Elements: Ward on target grants 10/- DR against elemental damage, collapsing after 20 HP.
Hold Portal: Broadcast holds target door shut.
Ironguts: Broadcast target takes 20 on next save to resist nonmagical poison.
Protection: Ward on target grants +1 deflection AC and +1 to saves.
Shield: Ward on target grants +2 shield AC and immunity to magic missile.
Conjuration
Grease: Radius slows, knocks targets off-balance.
Grim Armor: Ward on target grants +2 armor AC.
Obscuring Mist: Radius fog grants 20% concealment against outside attacks.
Divination
Grave Strike: Broadcast target gains 1d6 necrotic damage on next 3 attacks.
True Strike: Broadcast target takes 20 on next attack roll.
Enchantment
Bane: Radius on caster bestows targets -1 to attack rolls and saves against fear.
Hypnotize: Radius fascinates 2d4 HD creatures.
Sleep: Radius sets 4 HD creatures to sleep.
Evocation
Necromancy
Chill Touch: Touch deals 1d6 necrotic damage/level (max 5d6) ,1 Con damage.
Doom: Broadcast bestows target -2 to attack and damage rolls, saves.
Inflict Light Wounds: Touch deals 1d8 negative energy damage +1/level (max +5).
Mollify Undead: Ward on caster causes unintelligent undead of 5 HD or less to ignore them.
Necrotic Awareness: Ward on caster identifies hidden undead.
Transmutation
Esoteric Weapon: Ward on target grants +1 enhancement bonus on weapon.
Expeditious Retreat: Ward on caster grants 50% increased movement speed.
Path of Frost: Line deals 1d4 cold damage/round, slows targets.
See Past Sight: Ward on target grants darkvision, including piercing the effects of magical darkness.
Level 2 - 2nd Circle
Abjuration
Deflect: Caster gains +10 untyped AC against next incoming attack.
Orphic Shroud: Ward on caster grants +1 deflection AC/6 levels (max +2).
Resist Elements: Ward on target grants DR 20/- against elemental damage, collapsing after 30 HP.
Conjuration
Glitterdust: Radius reveals targets, blinds.
Summon Swarm: Summons swarm of bats, rats or spiders.
Web: Radius slows targets, entangles.
Divination
Enchantment
Evocation
Combust: Broadcast deals 2d6+level fire damage, 1d4 fire damage/round, burns.
Continual Flame: Grants permanent colored light to target or equipment.
Darkbolt: Bolt deals 1d8 negative energy damage/2 levels (max 4d8), stuns.
Darkness: Placed radius manifests magical darkness.
Desecrate: Radius grants undead +1 to attack and damage rolls, saves. Turn undead checks have +1 DC.
Shatter: Radius deals 1d4 sonic damage/level (max 6d4), deafens.
Veil of Shadow: Ward on target grants 20% concealment which cannot be pierced except with see past sight.
Illusion
Necromancy
Transmutation
Aspect of...: Ward on target grants +3 to Str, Con, Dex, Int, Cha or Wis.
Stone Bones: Ward on target undead grants +3 natural AC.
... Weapon: Ward on target grants 1d4+1 selected elemental damage on weapon.
Level 3 - 3rd Circle
Abjuration
Backlash: Broadcast deals 2 untyped damage/spell level affecting target.
Conjuration
Divination
Enchantment
Crushing Despair: Cone bestows targets -2 to attack and damage rolls, saves, skill and ability checks.
Induce Bloodlust: Ward on target grants +2 to Str and Con, +1 to Will saves, and -2 to AC.
Evocation
Illusion
Necromancy
Negative Energy Burst: Radius deals 1d8 negative energy damage+level, 1 Str damage/4 levels.
Prickling Torment: Broadcast sickens target, deals 1d6 necrotic damage whenever target attacks or casts.
Ray of Exhaustion: Ray exhausts target.
Rigor Mortis: Touch on willing target appears as dead.
Shivering Touch: Touch deals 1d6+1 Dex damage.
Summon Undead III: Summons human priest skeleton.
Vampiric Touch: Touch deals 1d6 negative energy damage/2 levels. Caster gains damage as temporary HP.
Wrack: Broadcast bestows target -2 to attack rolls, saves, skill and ability checks and knocks off-balance, prone.
Transmutation
Slow: Radius slows targets.
Level 4 - 4th Circle
Abjuration
Alleve Hex: Ward on target neutralizes a lesser hex.
Conjuration
Enchantment
Evocation
Bleakness: Radius deals 1d6 negative energy damage/round, grants undead +2 turn resistance.
Shadow Shroud: Ward on caster grants immunity to blindness, effects of darkness, and +3 to Stealth.
Shout: Cone deals 5d6 sonic damage, deafens.
Illusion
Doomtide: Radius fog grants 50% concealment against outside attacks, dazes.
Phantasmal Killer: Broadcast deals 3d6 negative energy damage, bestows deathwatch. Targets with deathwatch must save or die.
Necromancy
Contagion: Broadcast bestows target disease.
Consumptive Field: Aura deals 1d8 necrotic damage. Slain creatures grant caster 1d6 temporary HP.
Crown of the Grave: Ward on caster causes unintelligent undead to ignore them. Discharge to bring up to 10 HD undead under command.
Enervation: Ray bestows 1d4 negative levels.
Fear: Cone frightens 24 HD creatures.
Finger of Agony: Touch deals 3d6 necrotic damage/round, nauseates.
Transmutation
Level 5 - 5th Circle
Abjuration
Conjuration
Divination
Enchantment
Evocation
Necromancy
Transmutation
Level 6 - 6th Circle
Abjuration
Conjuration
Divination
Enchantment
Evocation
Necromancy
Transmutation
Level 7 - 7th Circle
Abjuration
Conjuration
Divination
Enchantment
Evocation
Necromancy
Transmutation