Ancient Spells: Difference between revisions
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=== Abjuration === | === Abjuration === | ||
* <code>[[Resistance]]</code>: Ward on target grants 1 DR/+1 and +1 to saves. | * <code>[[Resistance]]</code>: Ward on target grants <code>1 DR/+1</code> and <code>+1 to universal saves</code>, collapsing after <code>10 HP</code> or the <code>3rd save</code>. | ||
=== Evocation === | === Evocation === | ||
* <code>[[Flare]]</code>: Broadcast | * <code>[[Flare]]</code>: Broadcast <code>''[[Status Effects|dazzles]]''</code> target. | ||
* <code>[[Light]]</code>: Grants harmless glow to target or equipment. | * <code>[[Light]]</code>: Grants harmless glow to target or equipment. | ||
=== Necromancy === | === Necromancy === | ||
* <code>[[Cure Minor Wounds]]</code>: Touch heals 4 HP as positive energy. | * <code>[[Cure Minor Wounds]]</code>: Touch heals <code>4 HP</code> as positive energy. | ||
=== Transmutation === | === Transmutation === | ||
* <code>[[Virtue]]</code>: Touch target gains 1d4 temporary HP. | * <code>[[Virtue]]</code>: Touch target gains <code>1d4 temporary HP</code>. | ||
== <code>Level 1 - 1st Circle</code> == | == <code>Level 1 - 1st Circle</code> == | ||
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=== Abjuration === | === Abjuration === | ||
* <code>[[Endure Elements]]</code>: Ward on target grants 10/- DR against elemental damage, collapsing after 20 HP. | * <code>[[Endure Elements]]</code>: Ward on target grants <code>10/- DR</code> against elemental damage, collapsing after <code>20 HP</code>. | ||
* <code>[[Hold Portal]]</code>: Broadcast target door is held shut. | * <code>[[Hold Portal]]</code>: Broadcast target door is held shut. | ||
* <code>[[Ironguts]]</code>: Broadcast target takes 20 on next save to resist | * <code>[[Ironguts]]</code>: Broadcast target takes <code>20</code> on next save to resist mundane poison. | ||
=== Conjuration === | === Conjuration === | ||
* <code>[[Grease]]</code>: | * <code>[[Grease]]</code>: Thrown radius <code>''slows''</code>, knocks targets ''<code>off-balance</code>''. | ||
* <code>[[Obscuring Mist]]</code>: Radius fog grants 20% ''concealment'' against outside attacks. | * <code>[[Obscuring Mist]]</code>: Radius fog grants <code>20% ''concealment''</code> against outside attacks. | ||
* <code>[[Summon Creature I]]</code>: Summons minor beast from local ecology. | * <code>[[Summon Creature I]]</code>: Summons minor beast from local ecology. | ||
=== Enchantment === | === Enchantment === | ||
* <code>[[Sleep]]</code>: Radius sets 4 HD creatures to ''sleep.'' | * <code>[[Sleep]]</code>: Radius sets <code>4 HD creatures to ''sleep''</code>''.'' | ||
=== Evocation === | === Evocation === | ||
* <code>[[Faerie Fire]]</code>: Broadcast target is ''revealed''. | * <code>[[Faerie Fire]]</code>: Broadcast target is ''<code>revealed</code>''. | ||
* <code>[[Produce Flame]]</code>: Ray deals 1d6 fire damage/level (max 3d6), +1/level (max +5). | * <code>[[Produce Flame]]</code>: Ray deals <code>1d6 fire damage/level (max 3d6)</code>, <code>+1/level (max +5)</code>. | ||
=== Necromancy === | === Necromancy === | ||
* <code>[[Cure Light Wounds]]</code>: Touch heals 1d8 HP, +1/level (max +5) as positive energy. | * <code>[[Cure Light Wounds]]</code>: Touch heals <code>1d8 HP, +1/level (max +5)</code> as positive energy. | ||
* <code>[[Necrotic Awareness]]</code>: Ward on caster identifies hidden undead. | * <code>[[Necrotic Awareness]]</code>: Ward on caster identifies hidden undead. | ||
=== Transmutation === | === Transmutation === | ||
* <code>[[Camouflage]]</code>: Ward on caster grants +3 to [[Stealth]]. | * <code>[[Armor Lock]]</code>: Broadcast ''<code>slows</code>'' target wearing metal, deals <code>1d4 crushing damage</code> whenever target attacks. | ||
* <code>[[Camouflage]]</code>: Ward on caster grants <code>+3 to [[Stealth]] checks</code>. | |||
* <code>[[Catsfeet]]</code>: Caster takes <code>20</code> on next [[Acrobatics]] roll. | |||
* <code>[[Darkvision]]</code>: Ward on target grants darkvision. | * <code>[[Darkvision]]</code>: Ward on target grants darkvision. | ||
* <code>[[Entangle]]</code>: Radius ''entangles'' targets. | * <code>[[Entangle]]</code>: Radius ''<code>entangles</code>'' targets. | ||
* <code>[[Goodberry]]</code>: Produces 4 berries which heal 4 HP each. | * <code>[[Goodberry]]</code>: Produces 4 berries which heal <code>4 HP</code> each. | ||
* <code>[[Hawkeye]]</code>: Ward on target grants +3 to [[Perception]]. | * <code>[[Hawkeye]]</code>: Ward on target grants <code>+3 to [[Perception]] checks</code>. | ||
* <code>[[Longstrider]]</code>: Ward on target grants 10% increased base movement speed. | * <code>[[Longstrider]]</code>: Ward on target grants <code>10% increased base movement speed</code>. | ||
* <code>[[Magic Fang]]</code>: Ward on target grants +1 enhancement bonus on natural weapon. | * <code>[[Magic Fang]]</code>: Ward on target grants <code>+1 enhancement bonus</code> on natural weapon. | ||
* <code>[[Magic Stone]]</code>: Produces 3 stones which deal 1d6+1 | * <code>[[Path of Frost]]</code>: Line deals <code>1d4 cold damage/round</code>, ''<code>slows</code>'' targets. | ||
* <code>[[Shillelagh]]</code>: Ward on caster grants +1 enhancement bonus on quarterstaff or club, +2d6 bludgeoning damage. | * <code>[[Magic Stone]]</code>: Produces 3 stones which deal <code>1d6+1 force damage</code>, doubled against undead when thrown, slung. | ||
* <code>[[Shillelagh]]</code>: Ward on caster grants <code>+1 enhancement bonus</code> on quarterstaff or club, <code>+2d6 bludgeoning damage</code>. | |||
== <code>Level 2 - 2nd Circle</code> == | == <code>Level 2 - 2nd Circle</code> == | ||
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=== Abjuration === | === Abjuration === | ||
* <code>[[Resist Elements]]</code>: Ward on target grants | * <code>[[Resist Elements]]</code>: Ward on target grants <code>20/- DR</code> against elemental damage, collapsing after <code>30 HP</code>. | ||
=== Conjuration === | === Conjuration === | ||
* <code>[[ | * <code>[[Acid Arrow]]</code>: Bolt deals <code>3d6 acid damage</code>, <code>1d4 acid damage/round</code>. | ||
* <code>[[ | * <code>[[Glitterdust]]</code>: Radius ''<code>reveals</code>'' targets, ''<code>blinds</code>''. | ||
* <code>[[Summon Creature II]]</code>: Summons beast from local ecology. | * <code>[[Summon Creature II]]</code>: Summons beast from local ecology. | ||
* <code>[[Summon Swarm]]</code>: Summons swarm of bats, rats or spiders. | * <code>[[Summon Swarm]]</code>: Summons swarm of bats, rats or spiders. | ||
* <code>[[Web]]</code>: Radius ''slows, entangles'' | * <code>[[Web]]</code>: <span data-darkreader-inline-bgcolor="">Radius </span>''<code>slows</code>'' <span data-darkreader-inline-bgcolor="">targets, </span>''<code>entangles</code>.'' | ||
=== Divination === | === Divination === | ||
* <code>[[Aberrant Awareness]]</code>: Ward on caster identifies hidden aberrations. | * <code>[[Aberrant Awareness]]</code>: Ward on caster identifies hidden aberrations. | ||
* <code>[[See Invisibility]]</code>: Ward on target ''reveals invisible'' things, creatures. | * <code>[[See Invisibility]]</code>: Ward on target ''<code>reveals</code> <code>invisible</code>'' things, creatures. | ||
=== Enchantment === | === Enchantment === | ||
* <code>[[Hold Beast]]</code>: Broadcast ''paralyzes'' beast. | * <code>[[Hold Beast]]</code>: Broadcast ''<code>paralyzes</code>'' beast. | ||
* <code>[[Induce Bloodlust]]</code>: Ward on target grants +2 to [[Attributes| | * <code>[[Induce Bloodlust]]</code>: Ward on target grants <code>+2 to [[Attributes|STR]] and CON</code>, <code>+1 to Will saves</code>, <code>-2 to AC</code>. | ||
=== Evocation === | === Evocation === | ||
* <code>[[Flamelash]]</code>: Bolt deals 2d6 fire damage, +1d6/3 levels (max +3d6), ''burns.'' | * <code>[[Flamelash]]</code>: Bolt deals <code>2d6 fire damage</code>, <code>+1d6/3 levels (max +3d6)</code>, ''<code>burns</code>.'' | ||
* <code>[[Shatter]]</code>: Radius deals 1d4 sonic damage/level (max 6d4), ''deafens.'' | * <code>[[Shatter]]</code>: Radius deals <code>1d4 sonic damage/level (max 6d4)</code>, ''<code>deafens</code>.'' | ||
=== Necromancy === | === Necromancy === | ||
* <code>[[Thin Air]]</code>: Radius fog deals 1 | * <code>[[Thin Air]]</code>: Radius fog deals <code>1 STR, CON, INT damage</code>. | ||
=== Transmutation === | === Transmutation === | ||
* <code>[[Aspect of...]]</code>: Ward on target grants +3 to | * <code>[[Aspect of...]]</code>: Ward on target grants <code>+3 to STR, CON, DEX, INT, PRS or WIS</code>. | ||
* <code>[[Barkskin]]</code>: Ward on target grants + | * <code>[[Barkskin]]</code>: Ward on target grants <code>+1 natural AC</code>, <code>+1/6 levels (minimum +0)</code>. | ||
* <code>[[Chill Metal]]</code>: Touch deals 3d4 cold damage to target wearing metal, +1d4 cold damage whenever target attacks. | * <code>[[Chill Metal]]</code>: Touch deals <code>3d4 cold damage</code> to target wearing metal, <code>+1d4 cold damage</code> whenever target attacks. | ||
* <code>[[ | * <code>[[Heat Metal]]</code>: Touch deals <code>3d4 fire damage</code> to target wearing metal, <code>+1d4 fire damage</code> whenever target attacks. | ||
* <code>[[One with the Land]]</code>: Ward on caster grants <code>+2 to [[Handle Animal]], Stealth, and [[Handle Device]] checks</code>. | |||
* <code>[[One with the Land]]</code>: Ward on caster grants +2 to [[Handle Animal]], Stealth, [[Handle Device]]. | * <code>[[Spider Climb]]</code>: Touch target takes <code>20</code> on next <code>3</code> Acrobatics rolls. | ||
* <code>[[Spider Climb]]</code>: Touch target takes 20 on next 3 Acrobatics | * <code>[[... Weapon]]</code>: Ward on target grants <code>1d4+1 selected elemental damage</code> on weapon. | ||
== <code>Level 3 - 3rd Circle</code> == | == <code>Level 3 - 3rd Circle</code> == | ||
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=== Abjuration === | === Abjuration === | ||
* <code>[[Protection from Elements]]</code>: Ward on target grants DR 30/- against elemental damage, collapsing after 40 HP. | * <code>[[Protection from Elements]]</code>: Ward on target grants <code>DR 30/-</code> against elemental damage, collapsing after <code>40 HP</code>. | ||
* <code>[[Sheltered Vitality]]</code>: Ward on target grants <code>+4 to saves made against fatigue, attribute damage or negative levels</code>. | |||
=== Conjuration === | === Conjuration === | ||
* <code>[[Caustic Gas]]</code>: Radius gas deals 1d6 acid damage/round. | * <code>[[Caustic Gas]]</code>: Radius gas deals <code>1d6 acid damage/round</code>. | ||
* <code>[[Neutralize Poison]]</code>: Touch temporarily suppresses effects of | * <code>[[Neutralize Poison]]</code>: Touch temporarily suppresses effects of mundane poison on target. | ||
* <code>[[ | * <code>[[Stinking Cloud]]</code>: Radius gas ''<code>nauseates</code>'' targets. | ||
* <code>[[ | * <code>[[Summon Creature III]]</code>: Summons dire beast from local ecology. | ||
=== Enchantment === | === Enchantment === | ||
* <code>[[Trance of the Verdant Domain]]</code>: Broadcast ''fascinates'' target and bestows -2 to saves against mind affecting spells | * <code>[[Trance of the Verdant Domain]]</code>: Broadcast ''<code>fascinates</code>'' target and bestows <code>-2 to saves against mind affecting spells, spell-like abilities</code>. | ||
=== Evocation === | === Evocation === | ||
* <code>[[Call Lightning]]</code>: Radius deals 1d6 electrical damage/level (max 8d6). | * <code>[[Call Lightning]]</code>: Radius deals <code>1d6 electrical damage/level (max 8d6)</code>. | ||
* <code>[[Combust]]</code>: Broadcast deals 2d6+level fire damage, 1d4 fire damage/round, ''burns.'' | * <code>[[Combust]]</code>: Broadcast deals <code>2d6+level fire damage</code>, <code>1d4 fire damage/round</code>, ''<code>burns</code>.'' | ||
* <code>[[Gust of Wind]]</code>: Radius neutralizes fog or gases and throws targets ''off-balance, prone.'' | * <code>[[Gust of Wind]]</code>: Radius neutralizes fog or gases and throws targets ''<code>off-balance</code>, <code>prone</code>.'' | ||
* <code>[[Nature's Favor]]</code>: Touch target beast gains +1 to attack and damage rolls/2 levels (max +4). | * <code>[[Nature's Favor]]</code>: Touch target beast gains <code>+1 to attack and damage rolls/2 levels (max +4)</code>. | ||
* <code>[[Nature's Purity]]</code>: Ray deals 2d6 force damage to undead, doubled against aberrations. | * <code>[[Nature's Purity]]</code>: Ray deals <code>2d6 force damage</code> to undead, doubled against aberrations. | ||
=== Necromancy === | === Necromancy === | ||
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* <code>[[Contagion]]</code>: Broadcast bestows target disease. | * <code>[[Contagion]]</code>: Broadcast bestows target disease. | ||
* <code>[[Cure Moderate Wounds]]</code>: Touch heals 2d8 HP, +1/level (max +10) as positive energy. | * <code>[[Cure Moderate Wounds]]</code>: Touch heals <code>2d8 HP, +1/level (max +10)</code> as positive energy. | ||
* <code>[[Healing Sting]]</code>: Bolt deals 1d6 poison damage, +1/level (max +6), heals caster for equal amount. | * <code>[[Healing Sting]]</code>: Bolt deals <code>1d6 poison damage</code>, <code>+1/level (max +6)</code>, heals caster for equal amount. | ||
* <code>[[Infestation of Maggots]]</code>: Touch deals 1d4 | * <code>[[Infestation of Maggots]]</code>: Touch deals <code>1d4 CON damage/round</code>. | ||
* <code>[[Poison]]</code>: Touch bestows target | * <code>[[Poison]]</code>: Touch bestows target mundane poison. | ||
* <code>[[Vigor]]</code>: Touch target gains <code>fast healing 2</code>. | |||
=== Transmutation === | === Transmutation === | ||
* <code>[[Magic Fang, Greater]]</code>: Ward on target grants + | * <code>[[Greater Magic Fang|Magic Fang, Greater]]</code>: Ward on target grants <code>+2 enhancement bonus</code> on natural weapon. | ||
* <code>[[Quillfire]]</code>: Broadcast deals 1d8 poison damage, +1/2 levels (max +4), 1d6 | * <code>[[Quillfire]]</code>: Broadcast deals <code>1d8 poison damage, +1/2 levels (max +4)</code>, <code>1d6 STR damage</code>. | ||
* <code>[[Spike Growth]]</code>: Radius deals 1d4 piercing damage/3 levels, ''pins.'' | * <code>[[Spike Growth]]</code>: Radius deals <code>1d4 piercing damage/3 levels</code>, ''<code>pins</code>.'' | ||
* <code>[[Thornskin]]</code>: Ward on caster grants 1d6+5 piercing damage to unarmed attacks. | * <code>[[Thornskin]]</code>: Ward on caster grants <code>1d6+5 piercing damage</code> to unarmed attacks. | ||
== <code>Level 4 - 4th Circle</code> == | == <code>Level 4 - 4th Circle</code> == | ||
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* <code>[[Dispel Magic]]</code>: Radius or broadcast cancels magical effects, spells. | * <code>[[Dispel Magic]]</code>: Radius or broadcast cancels magical effects, spells. | ||
* <code>[[Freedom of Movement]]</code>: Ward on target clears impermanent immobility and grants + | * <code>[[Freedom of Movement]]</code>: Ward on target clears impermanent immobility and grants <code>+3 to saves against future ''paralysis, slow, entanglement''</code>''.'' | ||
* <code>[[Neutralize Hex]]</code>: Touch temporarily suppresses effects of a lesser hex on target. | * <code>[[Neutralize Hex]]</code>: Touch temporarily suppresses effects of a lesser hex on target. | ||
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=== Conjuration === | === Conjuration === | ||
* <code>[[Arc of Lightning]]</code>: Broadcast deals 1d6 electrical damage, repeating every bounce between two or more targets (max 10d6). | * <code>[[Arc of Lightning]]</code>: Broadcast deals <code>1d6 electrical damage</code>, repeating every bounce <code>between two or more targets (max 10d6)</code>. | ||
* <code>[[Blight]]</code>: Radius deals 1d8 poison damage/round, ''sickens, nauseates.'' | * <code>[[Blight]]</code>: Radius deals <code>1d8 poison damage/round</code>, ''<code>sickens</code>, <code>nauseates</code>.'' | ||
* <code>[[Hurtling Stone]]</code>: Line deals 6d6 bludgeoning damage, knocks targets ''off-balance'', ''prone''. | * <code>[[Hurtling Stone]]</code>: Line deals <code>6d6 bludgeoning damage</code>, knocks targets ''<code>off-balance</code>'', ''<code>prone</code>''. | ||
* <code>[[Wall of Water]]</code>: Line deals 2d6 crushing damage/round, ''slows''. | * <code>[[Wall of Water]]</code>: Line deals <code>2d6 crushing damage/round</code>, ''<code>slows</code>''. | ||
=== Enchantment === | === Enchantment === | ||
* <code>[[Hold Monster]]</code>: Broadcast ''paralyzes'' creature. | * <code>[[Hold Monster]]</code>: Broadcast ''<code>paralyzes</code>'' creature. | ||
=== Evocation === | === Evocation === | ||
* <code>[[Ice Storm]]</code>: Cylinder deals 5d6 cold damage. | * <code>[[Ice Storm]]</code>: Cylinder deals <code>5d6 cold damage</code>. | ||
* <code>[[Pillar of the Primordial]]</code>: Radius deals 1d6 primeval damage/level (max 10d6). | * <code>[[Pillar of the Primordial]]</code>: Radius deals <code>1d6 primeval damage/level (max 10d6)</code>. | ||
* <code>[[Scalding Steam]]</code>: Radius deals 2d6 fire damage/round, ''blinds.'' | * <code>[[Scalding Steam]]</code>: Radius deals <code>2d6 fire damage/round</code>, ''<code>blinds</code>.'' | ||
=== Necromancy === | === Necromancy === | ||
* <code>[[Bubbling Poison]]</code>: Touch deals 1d4 | * <code>[[Bubbling Poison]]</code>: Touch deals <code>1d4 CON damage/round</code>. | ||
* <code>[[Burning Blood]]</code>: Broadcast deals 1d6 acid damage and 1d6 fire damage/round, ''burns.'' | * <code>[[Burning Blood]]</code>: Broadcast deals <code>1d6 acid damage and 1d6 fire damage/round</code>, ''<code>burns</code>.'' | ||
* <code>[[Cure Serious Wounds]]</code>: Touch heals 3d8 HP, +1/level (max +10) as positive energy. | * <code>[[Cure Serious Wounds]]</code>: Touch heals <code>3d8 HP, +1/level (max +10)</code> as positive energy. | ||
=== Transmutation === | === Transmutation === | ||
* <code>[[Mass Camouflage|Camouflage, Mass]]</code>: ''Camouflage,'' as radius. | * <code>[[Mass Camouflage|Camouflage, Mass]]</code>: ''Camouflage,'' as radius. | ||
* <code>[[Languor]]</code>: Ray deals 1d6+1 | * <code>[[Languor]]</code>: Ray deals <code>1d6+1 STR damage</code>, ''<code>slows</code>.'' | ||
* <code>[[Rusting Grasp]]</code>: Touch deals 3d6 acid damage, -1 AC to target wearing metal. | * <code>[[Rusting Grasp]]</code>: Touch deals <code>3d6 acid damage</code>, <code>-1 AC</code> to target wearing metal. | ||
== <code>Level 5 - 5th Circle</code> == | == <code>Level 5 - 5th Circle</code> == | ||
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=== Abjuration === | === Abjuration === | ||
* <code>[[Nature's Resistance]]</code>: Ward on target bestows 5 SR, +1/ | * <code>[[Nature's Resistance]]</code>: Ward on target bestows <code>5 SR</code>, <code>+1/2 levels (max +5)</code>. | ||
* <code>[[Stoneskin]]</code>: Ward on target grants <code>10/+2 DR</code>, collapsing after <code>70 HP</code>. | |||
=== Conjuration === | === Conjuration === | ||
* <code>[[Cocoon]]</code>: Broadcast target is ''paralyzed'' but gains fast healing 10, 15 DR/ | * <code>[[Cocoon]]</code>: Broadcast target is ''<code>paralyzed</code>'' but gains <code>fast healing 10</code>, <code>15/- DR</code>. Diseases and mundane poisons are cured. | ||
* <code>[[Energy Siphon]]</code>: Ward on caster heals 1 HP/spell level per nearby cast, collapsing after 50 HP. | * <code>[[Energy Siphon]]</code>: Ward on caster heals <code>1 HP/spell level</code> per nearby cast, collapsing after <code>50 HP</code>. | ||
* <code>[[Quill Blast]]</code>: ''Quillfire,'' as cone. | * <code>[[Quill Blast]]</code>: ''Quillfire,'' as cone. | ||
* <code>[[Vine Mine]]</code>: Placed radius ''entangles, slows'' targets when tripped. | * <code>[[Vine Mine]]</code>: Placed radius ''<code>entangles</code>, <code>slows</code>'' targets when tripped. | ||
=== Evocation === | === Evocation === | ||
* <code>[[Call Lightning Storm]]</code>: Radius deals 2d6 electrical damage/2 levels. | * <code>[[Call Lightning Storm]]</code>: Radius deals <code>2d6 electrical damage/2 levels</code>. | ||
* <code>[[Nature's Hallow]]</code>: | * <code>[[Nature's Hallow]]</code>: Placed radius grants humanoids and beasts <code>+2 to attack and damage rolls</code>, <code>+3 untyped AC</code>. | ||
* <code>[[Wall of Fire]]</code>: Line deals 4d6 fire damage/round, ''burns.'' | * <code>[[Wall of Fire]]</code>: Line deals <code>4d6 fire damage/round</code>, ''<code>burns</code>.'' | ||
* <code>[[... Vortex]]</code>: Radius on caster deals <code>2d8 selected elemental damage, +1/level</code> including to the caster. | |||
=== Illusion === | === Illusion === | ||
* <code>[[Nightmare]]</code>: Broadcast deals 1d10 | * <code>[[Nightmare]]</code>: Broadcast deals <code>1d10 astral damage/3 levels</code>, ''<code>fatigues</code>''. | ||
=== Necromancy === | === Necromancy === | ||
* <code>[[Cure Critical Wounds]]</code>: Touch heals 4d8 HP, +1/level as positive energy. | * <code>[[Cure Critical Wounds]]</code>: Touch heals <code>4d8 HP, +1/level</code> as positive energy. | ||
* <code>[[Death Ward]]</code>: Ward on target grants <code>+3 to saves against ''deathwatch''</code>. | |||
* <code>[[Lesser Restoration|Restoration, Lesser]]</code>: Touch cures impermanent, extraordinary penalties on target. | |||
* <code>[[Seal Beast Wounds]]</code>: Touch target beast gains <code>fast healing 3</code>. | |||
* <code>[[Seal Beast Wounds]]</code>: Touch target beast gains | * <code>[[Slay Living]]</code>: Touch deals <code>3d6 negative energy damage, +1/level</code>, bestows <code>''deathwatch''</code>''.'' Targets with ''deathwatch'' must save or die. | ||
* <code>[[Slay Living]]</code>: Touch deals 3d6 negative energy damage, +1/level, bestows ''deathwatch.'' Targets with ''deathwatch'' must save or die. | * <code>[[Undeath to Death]]</code>: Radius destroys <code>10 HD</code> or less undead. | ||
* <code>[[Undeath to Death]]</code>: Radius destroys 10 HD or less undead. | |||
=== Transmutation === | === Transmutation === | ||
* <code>[[Fire in the Blood]]</code>: Ward on caster deals 1d4+1 fire damage | * <code>[[Fire in the Blood]]</code>: Ward on caster deals <code>1d4+1 fire damage, 1d4+1 acid damage</code> to melee attackers. | ||
* <code>[[Inferno]]</code>: Broadcast deals 2d6 fire damage/round, ''burns.'' | |||
* <code>[[Mass Longstrider|Longstrider, Mass]]</code>: Longstrider, as radius. | * <code>[[Inferno]]</code>: Broadcast deals <code>2d6 fire damage/round</code>, ''<code>burns</code>.'' | ||
* <code>[[Poison Thorns]]</code>: Ward on caster bestows | |||
* <code>[[Mass Longstrider|Longstrider, Mass]]</code>: ''Longstrider'', as radius. | |||
* <code>[[Poison Thorns]]</code>: Ward on caster bestows mundane poison to melee attackers. | |||
== <code>Level 6 - 6th Circle</code> == | == <code>Level 6 - 6th Circle</code> == | ||
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* <code>[[Greater Dispel Magic|Dispel Magic, Greater]]</code>: Radius or broadcast cancels more magical effects, spells. | * <code>[[Greater Dispel Magic|Dispel Magic, Greater]]</code>: Radius or broadcast cancels more magical effects, spells. | ||
* <code>[[Elemental Buffer]]</code>: Ward on target grants 40/- DR against elemental damage, collapsing after 60 HP. | * <code>[[Elemental Buffer]]</code>: Ward on target grants <code>40/- DR</code> against elemental damage, collapsing after <code>60 HP</code>. | ||
* <code>[[Mass Resist Elements|Resist Elements, Mass]]</code>: ''Resist | * <code>[[Mass Resist Elements|Resist Elements, Mass]]</code>: ''Resist elements,'' as radius. | ||
* <code>[[Greater Stoneskin|Stoneskin, Greater]]</code>: Ward on target grants <code>15/+3 DR</code>, collapsing after <code>110 HP</code>. | |||
=== Conjuration === | === Conjuration === | ||
* <code>[[Cometfall]]</code>: Radius dispels magical darkness, deals 2d8 primeval damage, knocks targets ''prone.'' | * <code>[[Cometfall]]</code>: Radius dispels magical darkness, deals <code>2d8 primeval damage</code>, knocks targets ''<code>prone</code>.'' | ||
* <code>[[Stonehold]]</code>: Radius fog ''paralyzes'' targets''.'' | * <code>[[Stonehold]]</code>: Radius fog ''<code>paralyzes</code>'' targets''.'' | ||
=== Evocation === | === Evocation === | ||
* <code>[[Anger of the Noonday Sun]]</code>: Radius on caster deals 1d6 primeval damage/level to undead, ''blinds.'' | * <code>[[Anger of the Noonday Sun]]</code>: Radius on caster deals <code>1d6 primeval damage/level</code> to undead, ''<code>blinds</code>.'' | ||
* <code>[[Miasma]]</code>: Broadcast deals 1d4 | * <code>[[Miasma]]</code>: Broadcast deals <code>1d4 CON damage/round</code>, ''<code>silences</code>.'' | ||
* <code>[[Tidal Surge]]</code>: Cylinder deals 1d8 crushing damage/2 levels, knocks targets ''prone.'' | * <code>[[Tidal Surge]]</code>: Cylinder deals <code>1d8 crushing damage/2 levels</code>, knocks targets ''<code>prone</code>.'' | ||
* <code>[[Wrack Earth]]</code>: Line deals <code>10d6 bludgeoning damage</code>, casts targets aside. | |||
=== Necromancy === | === Necromancy === | ||
* <code>[[Mass Cure Light Wounds|Cure Light Wounds, Mass]]</code>: Radius heals 1d8 HP, +1/level as positive energy. | * <code>[[Mass Cure Light Wounds|Cure Light Wounds, Mass]]</code>: Radius heals <code>1d8 HP, +1/level</code> as positive energy. | ||
* <code>[[Pox]]</code>: Radius on caster deals 1d4 | * <code>[[Pox]]</code>: Radius on caster deals <code>1d4 CON damage</code>. | ||
* <code>[[Seal Wounds]]</code>: Touch target gains | * <code>[[Seal Wounds]]</code>: Touch target gains <code>fast healing 5</code>. | ||
=== Transmutation === | === Transmutation === | ||
* <code>[[Mass Aspect of ...|Aspect of ..., Mass]]</code>: ''Aspect of ...,'' as radius. | * <code>[[Mass Aspect of...|Aspect of ..., Mass]]</code>: ''Aspect of ...,'' as radius. | ||
* <code>[[Crumble]]</code>: Broadcast deals 1d6 sonic damage/level to target wearing metal or construct. | * <code>[[Crumble]]</code>: Broadcast deals <code>1d6 sonic damage/level</code> to target wearing metal or construct. | ||
* <code>[[Drown]]</code>: Broadcast deals 3/4ths current HP | * <code>[[Drown]]</code>: Broadcast deals <code>3/4ths current HP crushing damage</code> to living target. | ||
* <code>[[Ironwood]]</code>: Ward on target grants +3 enhancement bonus, +1d6 primeval damage | * <code>[[Ironwood]]</code>: Ward on target grants <code>+3 enhancement bonus</code>, <code>+1d6 primeval damage</code> on wooden weapon. | ||
* <code>[[Stone to Flesh]]</code>: Broadcast cures permanent ''<code>petrification</code>'' on target. | |||
* <code>[[Stone to Flesh]]</code>: Broadcast cures permanent ''petrification'' on target. | |||
== <code>Level 7 - 7th Circle</code> == | == <code>Level 7 - 7th Circle</code> == | ||
Line 267: | Line 280: | ||
=== Conjuration === | === Conjuration === | ||
* <code>[[ | * <code>[[Creeping Doom]]</code>: Radius deals <code>1d20 piercing damage</code>, <code>1d6 piercing damage/round</code>, ''<code>slows</code>, <code>fatigues</code>.'' | ||
* <code>[[ | |||
* <code>[[Poison Vines]]</code>: Placed radius bestows mundane poison, ''<code>entangles</code>, <code>slows</code>'' targets when tripped. | |||
=== Divination === | === Divination === | ||
* <code>[[True Seeing]]</code>: Ward on target grants + | * <code>[[True Seeing]]</code>: Ward on target grants <code>+3 to Perception checks</code>, ''<code>reveals</code>'' invisible objects, creatures. | ||
=== Evocation === | === Evocation === | ||
* <code>[[Great Thunderclap]]</code>: Radius ''stuns, deafens'' and knocks targets ''prone.'' | * <code>[[Great Thunderclap]]</code>: Radius ''<code>stuns</code>, <code>deafens</code>'' and knocks targets ''<code>prone</code>.'' | ||
* <code>[[Primordial Storm]]</code>: Radius deals 1d6 primeval damage/level. | * <code>[[Primordial Storm]]</code>: Radius deals <code>1d6 primeval damage/level</code>. | ||
=== Necromancy === | === Necromancy === | ||
* <code>[[Harm]]</code>: Touch deals 7 negative energy damage/level. | * <code>[[Harm]]</code>: Touch deals <code>7 negative energy damage/level</code>. | ||
* <code>[[Heal]]</code>: Touch heals 7 HP/level as positive energy. | * <code>[[Heal]]</code>: Touch heals <code>7 HP/level</code> as positive energy. | ||
=== Transmutation === | === Transmutation === | ||
* <code>[[Aura of Vitality]]</code>: Aura | * <code>[[Aura of Vitality]]</code>: Aura grants <code>+3 to CON, DEX and STR</code>. | ||
* <code>[[Nature's Balance]]</code>: Radius bestows -5 SR to enemies, heals allies 2d8 as positive energy. | * <code>[[Nature's Balance]]</code>: Radius bestows <code>-5 SR</code> to enemies, heals allies <code>2d8 HP</code> as positive energy. |
Latest revision as of 21:46, 6 July 2025
Level 0 - Cantrips
Abjuration
Resistance
: Ward on target grants1 DR/+1
and+1 to universal saves
, collapsing after10 HP
or the3rd save
.
Evocation
Necromancy
Cure Minor Wounds
: Touch heals4 HP
as positive energy.
Transmutation
Virtue
: Touch target gains1d4 temporary HP
.
Level 1 - 1st Circle
Abjuration
Endure Elements
: Ward on target grants10/- DR
against elemental damage, collapsing after20 HP
.Hold Portal
: Broadcast target door is held shut.Ironguts
: Broadcast target takes20
on next save to resist mundane poison.
Conjuration
Grease
: Thrown radiusslows
, knocks targetsoff-balance
.Obscuring Mist
: Radius fog grants20% concealment
against outside attacks.Summon Creature I
: Summons minor beast from local ecology.
Enchantment
Sleep
: Radius sets4 HD creatures to sleep
.
Evocation
Faerie Fire
: Broadcast target isrevealed
.Produce Flame
: Ray deals1d6 fire damage/level (max 3d6)
,+1/level (max +5)
.
Necromancy
Cure Light Wounds
: Touch heals1d8 HP, +1/level (max +5)
as positive energy.Necrotic Awareness
: Ward on caster identifies hidden undead.
Transmutation
Armor Lock
: Broadcastslows
target wearing metal, deals1d4 crushing damage
whenever target attacks.
Camouflage
: Ward on caster grants+3 to Stealth checks
.Catsfeet
: Caster takes20
on next Acrobatics roll.
Darkvision
: Ward on target grants darkvision.
Entangle
: Radiusentangles
targets.Goodberry
: Produces 4 berries which heal4 HP
each.Hawkeye
: Ward on target grants+3 to Perception checks
.Longstrider
: Ward on target grants10% increased base movement speed
.Magic Fang
: Ward on target grants+1 enhancement bonus
on natural weapon.Path of Frost
: Line deals1d4 cold damage/round
,slows
targets.Magic Stone
: Produces 3 stones which deal1d6+1 force damage
, doubled against undead when thrown, slung.Shillelagh
: Ward on caster grants+1 enhancement bonus
on quarterstaff or club,+2d6 bludgeoning damage
.
Level 2 - 2nd Circle
Abjuration
Resist Elements
: Ward on target grants20/- DR
against elemental damage, collapsing after30 HP
.
Conjuration
Acid Arrow
: Bolt deals3d6 acid damage
,1d4 acid damage/round
.
Glitterdust
: Radiusreveals
targets,blinds
.Summon Creature II
: Summons beast from local ecology.Summon Swarm
: Summons swarm of bats, rats or spiders.Web
: Radiusslows
targets,entangles
.
Divination
Aberrant Awareness
: Ward on caster identifies hidden aberrations.See Invisibility
: Ward on targetreveals
invisible
things, creatures.
Enchantment
Hold Beast
: Broadcastparalyzes
beast.Induce Bloodlust
: Ward on target grants+2 to STR and CON
,+1 to Will saves
,-2 to AC
.
Evocation
Flamelash
: Bolt deals2d6 fire damage
,+1d6/3 levels (max +3d6)
,burns
.Shatter
: Radius deals1d4 sonic damage/level (max 6d4)
,deafens
.
Necromancy
Thin Air
: Radius fog deals1 STR, CON, INT damage
.
Transmutation
Aspect of...
: Ward on target grants+3 to STR, CON, DEX, INT, PRS or WIS
.Barkskin
: Ward on target grants+1 natural AC
,+1/6 levels (minimum +0)
.Chill Metal
: Touch deals3d4 cold damage
to target wearing metal,+1d4 cold damage
whenever target attacks.Heat Metal
: Touch deals3d4 fire damage
to target wearing metal,+1d4 fire damage
whenever target attacks.One with the Land
: Ward on caster grants+2 to Handle Animal, Stealth, and Handle Device checks
.Spider Climb
: Touch target takes20
on next3
Acrobatics rolls.... Weapon
: Ward on target grants1d4+1 selected elemental damage
on weapon.
Level 3 - 3rd Circle
Abjuration
Protection from Elements
: Ward on target grantsDR 30/-
against elemental damage, collapsing after40 HP
.Sheltered Vitality
: Ward on target grants+4 to saves made against fatigue, attribute damage or negative levels
.
Conjuration
Caustic Gas
: Radius gas deals1d6 acid damage/round
.Neutralize Poison
: Touch temporarily suppresses effects of mundane poison on target.Stinking Cloud
: Radius gasnauseates
targets.Summon Creature III
: Summons dire beast from local ecology.
Enchantment
Trance of the Verdant Domain
: Broadcastfascinates
target and bestows-2 to saves against mind affecting spells, spell-like abilities
.
Evocation
Call Lightning
: Radius deals1d6 electrical damage/level (max 8d6)
.Combust
: Broadcast deals2d6+level fire damage
,1d4 fire damage/round
,burns
.Gust of Wind
: Radius neutralizes fog or gases and throws targetsoff-balance
,prone
.Nature's Favor
: Touch target beast gains+1 to attack and damage rolls/2 levels (max +4)
.Nature's Purity
: Ray deals2d6 force damage
to undead, doubled against aberrations.
Necromancy
Contagion
: Broadcast bestows target disease.
Cure Moderate Wounds
: Touch heals2d8 HP, +1/level (max +10)
as positive energy.Healing Sting
: Bolt deals1d6 poison damage
,+1/level (max +6)
, heals caster for equal amount.Infestation of Maggots
: Touch deals1d4 CON damage/round
.Poison
: Touch bestows target mundane poison.Vigor
: Touch target gainsfast healing 2
.
Transmutation
Magic Fang, Greater
: Ward on target grants+2 enhancement bonus
on natural weapon.
Quillfire
: Broadcast deals1d8 poison damage, +1/2 levels (max +4)
,1d6 STR damage
.
Spike Growth
: Radius deals1d4 piercing damage/3 levels
,pins
.Thornskin
: Ward on caster grants1d6+5 piercing damage
to unarmed attacks.
Level 4 - 4th Circle
Abjuration
Dispel Magic
: Radius or broadcast cancels magical effects, spells.Freedom of Movement
: Ward on target clears impermanent immobility and grants+3 to saves against future paralysis, slow, entanglement
.
Neutralize Hex
: Touch temporarily suppresses effects of a lesser hex on target.
Conjuration
Arc of Lightning
: Broadcast deals1d6 electrical damage
, repeating every bouncebetween two or more targets (max 10d6)
.
Blight
: Radius deals1d8 poison damage/round
,sickens
,nauseates
.Hurtling Stone
: Line deals6d6 bludgeoning damage
, knocks targetsoff-balance
,prone
.Wall of Water
: Line deals2d6 crushing damage/round
,slows
.
Enchantment
Hold Monster
: Broadcastparalyzes
creature.
Evocation
Ice Storm
: Cylinder deals5d6 cold damage
.Pillar of the Primordial
: Radius deals1d6 primeval damage/level (max 10d6)
.Scalding Steam
: Radius deals2d6 fire damage/round
,blinds
.
Necromancy
Bubbling Poison
: Touch deals1d4 CON damage/round
.
Burning Blood
: Broadcast deals1d6 acid damage and 1d6 fire damage/round
,burns
.
Cure Serious Wounds
: Touch heals3d8 HP, +1/level (max +10)
as positive energy.
Transmutation
Camouflage, Mass
: Camouflage, as radius.Languor
: Ray deals1d6+1 STR damage
,slows
.Rusting Grasp
: Touch deals3d6 acid damage
,-1 AC
to target wearing metal.
Level 5 - 5th Circle
Abjuration
Nature's Resistance
: Ward on target bestows5 SR
,+1/2 levels (max +5)
.Stoneskin
: Ward on target grants10/+2 DR
, collapsing after70 HP
.
Conjuration
Cocoon
: Broadcast target isparalyzed
but gainsfast healing 10
,15/- DR
. Diseases and mundane poisons are cured.Energy Siphon
: Ward on caster heals1 HP/spell level
per nearby cast, collapsing after50 HP
.Quill Blast
: Quillfire, as cone.Vine Mine
: Placed radiusentangles
,slows
targets when tripped.
Evocation
Call Lightning Storm
: Radius deals2d6 electrical damage/2 levels
.Nature's Hallow
: Placed radius grants humanoids and beasts+2 to attack and damage rolls
,+3 untyped AC
.Wall of Fire
: Line deals4d6 fire damage/round
,burns
.... Vortex
: Radius on caster deals2d8 selected elemental damage, +1/level
including to the caster.
Illusion
Nightmare
: Broadcast deals1d10 astral damage/3 levels
,fatigues
.
Necromancy
Cure Critical Wounds
: Touch heals4d8 HP, +1/level
as positive energy.
Death Ward
: Ward on target grants+3 to saves against deathwatch
.
Restoration, Lesser
: Touch cures impermanent, extraordinary penalties on target.
Seal Beast Wounds
: Touch target beast gainsfast healing 3
.Slay Living
: Touch deals3d6 negative energy damage, +1/level
, bestowsdeathwatch
. Targets with deathwatch must save or die.Undeath to Death
: Radius destroys10 HD
or less undead.
Transmutation
Fire in the Blood
: Ward on caster deals1d4+1 fire damage, 1d4+1 acid damage
to melee attackers.
Inferno
: Broadcast deals2d6 fire damage/round
,burns
.
Longstrider, Mass
: Longstrider, as radius.Poison Thorns
: Ward on caster bestows mundane poison to melee attackers.
Level 6 - 6th Circle
Abjuration
Dispel Magic, Greater
: Radius or broadcast cancels more magical effects, spells.Elemental Buffer
: Ward on target grants40/- DR
against elemental damage, collapsing after60 HP
.Resist Elements, Mass
: Resist elements, as radius.Stoneskin, Greater
: Ward on target grants15/+3 DR
, collapsing after110 HP
.
Conjuration
Cometfall
: Radius dispels magical darkness, deals2d8 primeval damage
, knocks targetsprone
.Stonehold
: Radius fogparalyzes
targets.
Evocation
Anger of the Noonday Sun
: Radius on caster deals1d6 primeval damage/level
to undead,blinds
.Miasma
: Broadcast deals1d4 CON damage/round
,silences
.Tidal Surge
: Cylinder deals1d8 crushing damage/2 levels
, knocks targetsprone
.Wrack Earth
: Line deals10d6 bludgeoning damage
, casts targets aside.
Necromancy
Cure Light Wounds, Mass
: Radius heals1d8 HP, +1/level
as positive energy.Pox
: Radius on caster deals1d4 CON damage
.Seal Wounds
: Touch target gainsfast healing 5
.
Transmutation
Aspect of ..., Mass
: Aspect of ..., as radius.
Crumble
: Broadcast deals1d6 sonic damage/level
to target wearing metal or construct.Drown
: Broadcast deals3/4ths current HP crushing damage
to living target.Ironwood
: Ward on target grants+3 enhancement bonus
,+1d6 primeval damage
on wooden weapon.Stone to Flesh
: Broadcast cures permanentpetrification
on target.
Level 7 - 7th Circle
Conjuration
Creeping Doom
: Radius deals1d20 piercing damage
,1d6 piercing damage/round
,slows
,fatigues
.
Poison Vines
: Placed radius bestows mundane poison,entangles
,slows
targets when tripped.
Divination
True Seeing
: Ward on target grants+3 to Perception checks
,reveals
invisible objects, creatures.
Evocation
Great Thunderclap
: Radiusstuns
,deafens
and knocks targetsprone
.Primordial Storm
: Radius deals1d6 primeval damage/level
.
Necromancy
Transmutation
Aura of Vitality
: Aura grants+3 to CON, DEX and STR
.Nature's Balance
: Radius bestows-5 SR
to enemies, heals allies2d8 HP
as positive energy.