Ancient Spells: Difference between revisions

From The Domains of Dread
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* <code>[[Endure Elements]]</code>: Ward on target grants <code>10/- DR</code> against elemental damage, collapsing after <code>20 HP</code>.
* <code>[[Endure Elements]]</code>: Ward on target grants <code>10/- DR</code> against elemental damage, collapsing after <code>20 HP</code>.
* <code>[[Hold Portal]]</code>:  Broadcast target door is held shut.
* <code>[[Hold Portal]]</code>:  Broadcast target door is held shut.
* <code>[[Ironguts]]</code>: Broadcast target takes 20 on next save to resist mundane poison.
* <code>[[Ironguts]]</code>: Broadcast target takes <code>20</code> on next save to resist mundane poison.


=== Conjuration ===
=== Conjuration ===
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=== Transmutation ===
=== Transmutation ===


* <code>[[Camouflage]]</code>: Ward on caster grants <code>+3 to [[Stealth]]</code>.
* <code>[[Camouflage]]</code>: Ward on caster grants <code>+3 to [[Stealth]] checks</code>.


* <code>[[Darkvision]]</code>: Ward on target grants darkvision.
* <code>[[Darkvision]]</code>: Ward on target grants darkvision.
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* <code>[[Entangle]]</code>: Radius ''<code>entangles</code>'' targets.
* <code>[[Entangle]]</code>: Radius ''<code>entangles</code>'' targets.
* <code>[[Goodberry]]</code>: Produces 4 berries which heal <code>4 HP</code> each.
* <code>[[Goodberry]]</code>: Produces 4 berries which heal <code>4 HP</code> each.
* <code>[[Hawkeye]]</code>: Ward on target grants <code>+3 to [[Perception]]</code>.
* <code>[[Hawkeye]]</code>: Ward on target grants <code>+3 to [[Perception]] checks</code>.
* <code>[[Longstrider]]</code>: Ward on target grants <code>10% increased base movement speed</code>.
* <code>[[Longstrider]]</code>: Ward on target grants <code>10% increased base movement speed</code>.
* <code>[[Magic Fang]]</code>: Ward on target grants <code>+1 enhancement bonus</code> on natural weapon.
* <code>[[Magic Fang]]</code>: Ward on target grants <code>+1 enhancement bonus</code> on natural weapon.
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* <code>[[Flamelash]]</code>: Bolt deals <code>2d6 fire damage</code>, <code>+1d6/3 levels (max +3d6)</code>, ''<code>burns</code>.''
* <code>[[Flamelash]]</code>: Bolt deals <code>2d6 fire damage</code>, <code>+1d6/3 levels (max +3d6)</code>, ''<code>burns</code>.''
* <code>[[Heat Metal]]</code>: Touch deals <code>3d4 fire damage</code> to target wearing metal, <code>+1d4 fire damage</code> whenever target attacks.
* <code>[[Heat Metal]]</code>: Touch deals <code>3d4 fire damage</code> to target wearing metal, <code>+1d4 fire damage</code> whenever target attacks.
* <code>[[One with the Land]]</code>: Ward on caster grants <code>+2 to [[Handle Animal]], Stealth, and [[Handle Device]]</code>.
* <code>[[One with the Land]]</code>: Ward on caster grants <code>+2 to [[Handle Animal]], Stealth, and [[Handle Device]] checks</code>.
* <code>[[Spider Climb]]</code>: Touch target takes <code>20</code> on next 3 Acrobatics checks.
* <code>[[Spider Climb]]</code>: Touch target takes <code>20</code> on next <code>3</code> Acrobatics rolls.


== <code>Level 3 - 3rd Circle</code> ==
== <code>Level 3 - 3rd Circle</code> ==
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* <code>[[Caustic Gas]]</code>: Radius gas deals <code>1d6 acid damage/round</code>.
* <code>[[Caustic Gas]]</code>: Radius gas deals <code>1d6 acid damage/round</code>.
* <code>[[Neutralize Poison]]</code>: Touch temporarily suppresses effects of mundane poison on target.
* <code>[[Neutralize Poison]]</code>: Touch temporarily suppresses effects of mundane poison on target.
* <code>[[Summon Creation III]]</code>: Summons dire beast from local ecology.
* <code>[[Summon Creature III]]</code>: Summons dire beast from local ecology.
* <code>[[Vigor]]</code>: Touch target gains <code>2 fast healing</code>.


=== Enchantment ===
=== Enchantment ===
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* <code>[[Infestation of Maggots]]</code>: Touch deals <code>1d4 CON damage/round</code>.
* <code>[[Infestation of Maggots]]</code>: Touch deals <code>1d4 CON damage/round</code>.
* <code>[[Poison]]</code>: Touch bestows target mundane poison.
* <code>[[Poison]]</code>: Touch bestows target mundane poison.
* <code>[[Vigor]]</code>: Touch target gains <code>2 fast healing</code>.


=== Transmutation ===
=== Transmutation ===
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=== Transmutation ===
=== Transmutation ===


* <code>[[Mass Aspect of ...|Aspect of ..., Mass]]</code>: ''Aspect of ...,'' as radius.  
* <code>[[Mass Aspect of...|Aspect of ..., Mass]]</code>: ''Aspect of ...,'' as radius.  


* <code>[[Crumble]]</code>: Broadcast deals <code>1d6 sonic damage/level</code> to target wearing metal or construct.
* <code>[[Crumble]]</code>: Broadcast deals <code>1d6 sonic damage/level</code> to target wearing metal or construct.
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=== Divination ===
=== Divination ===


* <code>[[True Seeing]]</code>: Ward on target grants <code>+4 to Perception</code>, ''<code>reveals</code>'' invisible objects, creatures.
* <code>[[True Seeing]]</code>: Ward on target grants <code>+4 to Perception checks</code>, ''<code>reveals</code>'' invisible objects, creatures.


=== Evocation ===
=== Evocation ===

Revision as of 03:10, 13 June 2025

Level 0 - Cantrips

Abjuration

  • Resistance: Ward on target grants 1 DR/+1 and +1 to universal saves, collapsing after 10 HP or the 3rd save.

Evocation

Necromancy

Transmutation

  • Virtue: Touch target gains 1d4 temporary HP.

Level 1 - 1st Circle

Abjuration

  • Endure Elements: Ward on target grants 10/- DR against elemental damage, collapsing after 20 HP.
  • Hold Portal: Broadcast target door is held shut.
  • Ironguts: Broadcast target takes 20 on next save to resist mundane poison.

Conjuration

Enchantment

  • Sleep: Radius sets 4 HD creatures to sleep.

Evocation

Necromancy

Transmutation

  • Entangle: Radius entangles targets.
  • Goodberry: Produces 4 berries which heal 4 HP each.
  • Hawkeye: Ward on target grants +3 to Perception checks.
  • Longstrider: Ward on target grants 10% increased base movement speed.
  • Magic Fang: Ward on target grants +1 enhancement bonus on natural weapon.
  • Magic Stone: Produces 3 stones which deal 1d6+1 force damage, doubled against undead when thrown, slung.
  • Shillelagh: Ward on caster grants +1 enhancement bonus on quarterstaff or club, +2d6 bludgeoning damage.

Level 2 - 2nd Circle

Abjuration

  • Resist Elements: Ward on target grants DR 20/- against elemental damage, collapsing after 30 HP.

Conjuration

Divination

Enchantment

Evocation

  • Flamelash: Bolt deals 2d6 fire damage, +1d6/3 levels (max +3d6), burns.
  • Shatter: Radius deals 1d4 sonic damage/level (max 6d4), deafens.

Necromancy

  • Thin Air: Radius fog deals 1 STR, CON, INT damage.

Transmutation

  • Aspect of...: Ward on target grants +3 to STR, CON, DEX, INT, PRS or WIS.
  • Barkskin: Ward on target grants +2 natural AC, +1/6 levels (minimum +0).
  • Chill Metal: Touch deals 3d4 cold damage to target wearing metal, +1d4 cold damage whenever target attacks.
  • Flamelash: Bolt deals 2d6 fire damage, +1d6/3 levels (max +3d6), burns.
  • Heat Metal: Touch deals 3d4 fire damage to target wearing metal, +1d4 fire damage whenever target attacks.
  • One with the Land: Ward on caster grants +2 to Handle Animal, Stealth, and Handle Device checks.
  • Spider Climb: Touch target takes 20 on next 3 Acrobatics rolls.

Level 3 - 3rd Circle

Abjuration

Conjuration

Enchantment

Evocation

  • Call Lightning: Radius deals 1d6 electrical damage/level (max 8d6).
  • Combust: Broadcast deals 2d6+level fire damage, 1d4 fire damage/round, burns.
  • Gust of Wind: Radius neutralizes fog or gases and throws targets off-balance, prone.
  • Nature's Favor: Touch target beast gains +1 to attack and damage rolls/2 levels (max +4).
  • Nature's Purity: Ray deals 2d6 force damage to undead, doubled against aberrations.

Necromancy

Transmutation

  • Quillfire: Broadcast deals 1d8 poison damage, +1/2 levels (max +4), 1d6 STR damage.
  • Spike Growth: Radius deals 1d4 piercing damage/3 levels, pins.
  • Thornskin: Ward on caster grants 1d6+5 piercing damage to unarmed attacks.

Level 4 - 4th Circle

Abjuration

  • Dispel Magic: Radius or broadcast cancels magical effects, spells.
  • Freedom of Movement: Ward on target clears impermanent immobility and grants +5 to saves against future paralysis, slow, entanglement.
  • Neutralize Hex: Touch temporarily suppresses effects of a lesser hex on target.

Conjuration

  • Arc of Lightning: Broadcast deals 1d6 electrical damage, repeating every bounce between two or more targets (max 10d6).
  • Blight: Radius deals 1d8 poison damage/round, sickens, nauseates.
  • Hurtling Stone: Line deals 6d6 bludgeoning damage, knocks targets off-balance, prone.
  • Wall of Water: Line deals 2d6 crushing damage/round, slows.

Enchantment

Evocation

Necromancy

  • Burning Blood: Broadcast deals 1d6 acid damage and 1d6 fire damage/round, burns.

Transmutation

Level 5 - 5th Circle

Abjuration

Conjuration

  • Cocoon: Broadcast target is paralyzed but gains 10 fast healing, 15 DR/-. Mundane diseases and poisons are cured.
  • Energy Siphon: Ward on caster heals 1 HP/spell level per nearby cast, collapsing after 50 HP.
  • Quill Blast: Quillfire, as cone.
  • Vine Mine: Placed radius entangles, slows targets when tripped.

Evocation

Illusion

  • Nightmare: Broadcast deals 1d10 astral damage/3 levels, fatigues.

Necromancy

  • Death Ward: Ward on target grants +5 to saves against deathwatch.
  • Seal Beast Wounds: Touch target beast gains 3 fast healing.
  • Slay Living: Touch deals 3d6 negative energy damage, +1/level, bestows deathwatch. Targets with deathwatch must save or die.
  • Undeath to Death: Radius destroys 10 HD or less undead.

Transmutation

  • Fire in the Blood: Ward on caster deals 1d4+1 fire damage and 1d4+1 acid damage to melee attackers.
  • Inferno: Broadcast deals 2d6 fire damage/round, burns.

Level 6 - 6th Circle

Abjuration

Conjuration

  • Cometfall: Radius dispels magical darkness, deals 2d8 primeval damage, knocks targets prone.
  • Stonehold: Radius fog paralyzes targets.

Evocation

  • Anger of the Noonday Sun: Radius on caster deals 1d6 primeval damage/level to undead, blinds.
  • Miasma: Broadcast deals 1d4 CON damage/round, silences.
  • Tidal Surge: Cylinder deals 1d8 crushing damage/2 levels, knocks targets prone.

Necromancy

Transmutation

  • Crumble: Broadcast deals 1d6 sonic damage/level to target wearing metal or construct.
  • Drown: Broadcast deals 3/4ths current HP crushing damage to living target.
  • Ironwood: Ward on target grants +3 enhancement bonus, +1d6 primeval damage on wooden weapon.
  • Stone to Flesh: Broadcast cures permanent petrification on target.

Level 7 - 7th Circle

Conjuration

  • Creeping Doom: Radius deals 1d20 piercing damage, 1d6 piercing damage/round, slows, fatigues.
  • Poison Vines: Placed radius bestows mundane poison, entangles, slows targets when tripped.

Divination

  • True Seeing: Ward on target grants +4 to Perception checks, reveals invisible objects, creatures.

Evocation

Necromancy

  • Harm: Touch deals 7 negative energy damage/level.
  • Heal: Touch heals 7 HP/level as positive energy.

Transmutation