From The Domains of Dread
Level 0 - Cantrips
Abjuration
Resistance: Ward on target grants 1/+1 DR and +1 to universal saves, collapsing after 10 HP or the 3rd save.
Conjuration
Enchantment
Evocation
Flare: Broadcast dazzles target.
Light: Grants harmless glow to target or equipment.
Necromancy
Transmutation
Mage Hand: Broadcast target object of 5 ER or less is moved into caster inventory.
Open/Close: Broadcast target item of 30 ER or less is opened or closed.
Universal
Arcane Mark: Visible or invisible rune containing no more than 6 characters is scribed on an item or into the ground.
Prestidigitation: Caster performs harmless, magical trick.
Level 1 - 1st Circle
Abjuration
Alarm: Placed radius warns or sounds when tripped.
Endure Elements: Ward on target grants 10/- DR against elemental damage, collapsing after 20 HP.
Hold Portal: Broadcast holds target door shut.
Ironguts: Broadcast target takes 20 on next save to resist mundane poison.
Protection: Ward on target grants +1 deflection AC and +1 to universal saves.
Shield: Ward on target grants +2 shield AC and immunity to magic missile.
Conjuration
Grease: Thrown radius slows, knocks targets off-balance.
Grim Armor: Ward on target grants +2 armor AC.
Obscuring Mist: Radius fog grants 20% concealment against outside attacks.
Divination
Grave Strike: Broadcast target gains 1d6 necrotic damage on next 3 attacks.
True Strike: Broadcast target takes 20 on next attack roll.
Enchantment
Bane: Radius on caster bestows targets -1 to attack rolls and saves against fear.
Hypnotize: Radius fascinates 2d4 HD creatures.
Sleep: Radius sets 4 HD creatures to sleep.
Evocation
Necromancy
Chill Touch: Touch deals 1d6 necrotic damage/level (max 5d6) ,1 CON damage.
Doom: Broadcast bestows target -2 to attack and damage rolls, saves.
Inflict Light Wounds: Touch deals 1d8 negative energy damage, +1/level (max +5).
Mollify Undead: Ward on caster causes unintelligent undead of 5 HD or less to ignore them.
Necrotic Awareness: Ward on caster identifies hidden undead.
Transmutation
Level 2 - 2nd Circle
Abjuration
Deflect: Caster gains +10 untyped AC against next incoming attack.
Orphic Shroud: Ward on caster grants +1 deflection AC/6 levels (minimum +1).
Resist Elements: Ward on target grants 20/- DR against elemental damage, collapsing after 30 HP.
Conjuration
Glitterdust: Radius reveals targets, blinds.
Summon Swarm: Summons swarm of bats, rats or spiders.
Web: Radius slows targets, entangles.
Divination
Enchantment
Evocation
Combust: Broadcast deals 2d6+level fire damage, 1d4 fire damage/round, burns.
Continual Flame: Grants permanent colored light to target or equipment.
Darkbolt: Bolt deals 1d8 negative energy damage/2 levels (max 4d8), stuns.
Darkness: Placed radius manifests magical darkness.
Desecrate: Radius grants undead +1 to attack and damage rolls, universal saves. Turn undead checks have +1 DC.
Shatter: Radius deals 1d4 sonic damage/level (max 6d4), deafens.
Veil of Shadow: Ward on target grants 20% concealment which cannot be pierced except with see beyond sight or true seeing.
Illusion
Necromancy
Scare: Radius shakes 6 HD creatures.
Transmutation
Aspect of...: Ward on target grants +3 to STR, CON, DEX, INT, PRS or WIS.
Stone Bones: Ward on target undead grants +3 natural AC.
... Weapon: Ward on target grants 1d4+1 selected elemental damage on weapon.
Level 3 - 3rd Circle
Abjuration
Backlash: Broadcast deals 2 untyped damage/spell level affecting target.
Conjuration
Divination
Enchantment
Crushing Despair: Cone bestows targets -2 to attack and damage rolls, universal saves, skill and attribute checks.
Induce Bloodlust: Ward on target grants +2 to STR and CON, +1 to Will saves, and -2 to AC.
Evocation
Illusion
Necromancy
Negative Energy Burst: Radius deals 1d8 negative energy damage+level, 1 STR damage/4 levels.
Prickling Torment: Broadcast sickens target, deals 1d6 necrotic damage whenever target attacks or casts.
Ray of Exhaustion: Ray exhausts target.
Rigor Mortis: Touch on willing target appears as dead.
Shivering Touch: Touch deals 1d6+1 DEX damage.
Summon Undead III: Summons human priest skeleton.
Vampiric Touch: Touch deals 1d6 negative energy damage/2 levels. Caster gains damage as temporary HP.
Wrack: Broadcast bestows target -2 to attack rolls, universal saves, skill and attribute checks and knocks off-balance, prone.
Transmutation
Slow: Radius slows targets.
Level 4 - 4th Circle
Abjuration
Neutralize Hex: Touch temporarily suppresses effects of a lesser hex on target.
Conjuration
Enchantment
Evocation
Bleakness: Radius deals 1d6 negative energy damage/round, grants undead +2 turn resistance.
Shadow Shroud: Ward on caster grants immunity to blindness, effects of magical darkness, and +3 to Stealth checks.
Shout: Cone deals 5d6 sonic damage, deafens.
Illusion
Doomtide: Radius fog grants 50% concealment against outside attacks, dazes.
Phantasmal Killer: Broadcast deals 3d6 negative energy damage, bestows deathwatch. Targets with deathwatch must save or die.
Necromancy
Contagion: Broadcast bestows target mundane disease.
Consumptive Field: Aura deals 1d8 necrotic damage. Slain creatures grant caster 1d6 temporary HP.
Crown of the Grave: Ward on caster causes unintelligent undead to ignore them. Discharge to bring up to 10 HD undead under command.
Enervation: Ray bestows 1d4 negative levels.
Finger of Agony: Touch deals 3d6 necrotic damage/round, nauseates.
Transmutation
Level 5 - 5th Circle
Abjuration
Conjuration
Cloudkill: Radius gas deals 1d4 CON damage/round and bestows deathwatch. Targets with deathwatch must save or die.
Freezing Fog: Radius fog deals 1d6 cold damage/round and knocks targets off-balance, prone.
Frostbite: Radius deals 4d6 cold, 1d6 DEX damage.
Insect Plague: Summons stationary swarm of locusts.
Evocation
Cone of Cold: Cone deals 1d6 cold damage/level, slows.
Unhallow: Placed radius grants undead +3 turn resistance, +2 to attack and damage rolls, and +3 untyped AC.
Illusion
Nightmare: Broadcast deals 1d10 astral damage/3 levels, fatigues.
Necromancy
Night's Caress: Touch deals 1d6 necrotic damage/level, 1d6+2 CON damage to living target.
Slay Living: Touch deals 3d6 negative energy damage, +1/level, bestows deathwatch. Targets with deathwatch must save or die.
Summon Undead V: Summons wight.
Undeath to Death: Radius destroys 10 HD or less undead.
Transmutation
Fire in the Blood: Ward on caster deals 1d4+1 fire, 1d4+1 acid damage to melee attackers.
Vulnerability: Broadcast bestows target -3 to base values from all DR sources (minimum 0).
Level 6 - 6th Circle
Abjuration
Ghost Trap: Radius turns incorporeal creatures corporeal.
Conjuration
Acid Fog: Radius fog deals 2d6 acid damage/round.
Divination
Enchantment
Necromancy
Create Undead: Expends a soul from soul bind to manifest an undead proportional to original HD.
Eyebite: Broadcast panics, nauseates or exhausts target over duration.
Frostburn, Mass: Radius deals 3d12 cold damage, +1/level.
Glyph of Death: Placed radius deals 1d6 negative energy damage/level, bestows deathwatch when tripped. Targets with deathwatch must save or die.
Glyph of Fear: Placed radius panics targets when tripped.
Harm: Touch deals 7 negative energy damage/level.
Inflict Moderate Wounds, Mass: Radius deals 2d8 negative energy damage, +1/level.
Soul Bind: Traps the soul of a recently dead humanoid into gem.
Wave of Exhaustion: Cone bestows targets exhaustion.
Transmutation
Level 7 - 7th Circle
Enchantment
Necromancy
Control Undead: Radius brings 14 HD or less undead under command.
Create Undead, Greater: Expends multiple souls from soul bind to manifest undead construct proportional to total original HD.
Destruction: Touch deals 10d6 necrotic damage, bestows deathwatch. Targets with deathwatch must save or die.
Finger of Death: Broadcast deals 10d10 negative energy damage, bestows deathwatch. Targets with deathwatch must save or die.
Foment Hex: Broadcast bestows target permanent -4 to all attribute scores, -2 to attack and damage rolls, universal saves.
Glyph of Necrosis: Placed radius prevents living targets from healing, grants undead fast healing 3 when tripped.
Glyph of Weakness: Placed radius deals 2d6 STR damage when tripped.
Harm, Greater: Touch deals 10 negative energy damage/level (max 80).
Inflict Serious Wounds, Mass: Radius deals 3d8 negative energy damage, +1/level.
Pulse of Hate: Aura deals 2d6 negative energy damage/round.