Arcane Spells: Difference between revisions

From The Domains of Dread
 
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=== Transmutation ===
=== Transmutation ===


* <code>[[Mage Hand]]</code>: Broadcast target object weighing 5 pounds or less is moved into caster inventory.
* <code>[[Mage Hand]]</code>: Broadcast target object of <code>5</code> [[Encumbrance and Inventory Management|ER]] or less is moved into caster inventory.
* <code>[[Open/Close]]</code>: Broadcast target item weighing 30 pounds or less is opened or closed.
* <code>[[Open/Close]]</code>: Broadcast target item of <code>30</code> ER or less is opened or closed.


=== Universal ===
=== Universal ===
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* <code>[[Hold Portal]]</code>: Broadcast holds target door shut.
* <code>[[Hold Portal]]</code>: Broadcast holds target door shut.
* <code>[[Ironguts]]</code>: Broadcast target takes 20 on next save to resist mundane poison.
* <code>[[Ironguts]]</code>: Broadcast target takes <code>20</code> on next save to resist mundane poison.
* <code>[[Protection]]</code>: Ward on target grants <code>+1 deflection AC</code> and <code>+1 to saves</code>.
* <code>[[Protection]]</code>: Ward on target grants <code>+1 deflection AC</code> and <code>+1 to universal saves</code>.
* <code>[[Shield]]</code>: Ward on target grants <code>+2 shield AC</code> and immunity to ''magic missile.''
* <code>[[Shield]]</code>: Ward on target grants <code>+2 shield AC</code> and immunity to ''magic missile.''


=== Conjuration ===
=== Conjuration ===


* <code>[[Grease]]</code>: Radius ''<code>slows</code>'', knocks targets ''<code>off-balance</code>''.
* <code>[[Grease]]</code>: Thrown radius ''<code>slows</code>'', knocks targets ''<code>off-balance</code>''.
* <code>[[Lesser Orb of...]]</code>: Orb deals <code>1d6 selected elemental damage/2 levels</code>.
* <code>[[Lesser Orb of...|Orb of..., Lesser]]</code>: Orb deals <code>1d6 selected elemental damage/2 levels</code>.
* <code>[[Mage Armor]]</code>: Ward on target grants <code>+2 armor AC</code>.
* <code>[[Mage Armor]]</code>: Ward on target grants <code>+2 armor AC</code>.
* <code>[[Summon Monster I]]</code>: Summons minor beast from local ecology.
* <code>[[Summon Monster I]]</code>: Summons minor beast from local ecology.
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=== Illusion ===
=== Illusion ===


* <code>[[Color Spray]]</code>: Cone ''<code>dazes</code>, <code>blinds</code>'' or ''<code>stuns</code>'' proportionally to target HD.
* <code>[[Color Spray]]</code>: Cone ''<code>dazes</code>, <code>blinds</code>'' or ''<code>stuns</code>'' proportionally to target <code>HD</code>.
* <code>[[Disguise Self]]</code>: Ward on caster grants <code>+2 to [[Deception]]</code>.
* <code>[[Disguise Self]]</code>: Ward on caster grants <code>+2 to [[Deception]] checks</code>.
* <code>[[Friendly Face]]</code>: Ward on caster grants <code>+2 to [[Persuasion]] checks</code>.


=== Necromancy ===
=== Necromancy ===
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* <code>[[Deflect]]</code>: Caster gains <code>+10 untyped AC</code> against next incoming attack.
* <code>[[Deflect]]</code>: Caster gains <code>+10 untyped AC</code> against next incoming attack.
* <code>[[Protection from Arrows]]</code>: Ward on target grants <code>20% miss chance</code> to incoming ranged attacks.
* <code>[[Protection from Arrows]]</code>: Ward on target grants <code>20% miss chance</code> to incoming ranged attacks.
* <code>[[Resist Elements]]</code>: Ward on target grants <code>DR 20/-</code> against elemental damage, collapsing after <code>30 HP</code>.
* <code>[[Resist Elements]]</code>: Ward on target grants <code>20/- DR</code> against elemental damage, collapsing after <code>30 HP</code>.


=== Conjuration ===
=== Conjuration ===
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=== Enchantment ===
=== Enchantment ===


* <code>[[Daze Monster]]</code>: Radius <code>''dazes'' 6 HD or less creature</code>.
* <code>[[Daze Monster]]</code>: Broadcast <code>''dazes'' 6 HD</code> or less creature.
 
* <code>[[Touch of Idiocy]]</code>: Touch deals <code>1d4 INT, WIS, PRS damage</code>.
* <code>[[Touch of Idiocy]]</code>: Touch deals <code>1d4 INT, WIS, PRS damage</code>.
* <code>[[Vision of Impending Blades]]</code>: Broadcast bestows target <code>-2 to AC</code>.
* <code>[[Vision of Impending Blades]]</code>: Broadcast bestows target <code>-2 to AC</code>.
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* <code>[[Clarity]]</code>: Broadcast cures ''<code>daze</code>, <code>confusion</code>, <code>shaken</code>'' on target.
* <code>[[Clarity]]</code>: Broadcast cures ''<code>daze</code>, <code>confusion</code>, <code>shaken</code>'' on target.
* <code>[[Dispel Magic]]</code>: Radius or broadcast cancels magical effects, spells.
* <code>[[Dispel Magic]]</code>: Radius or broadcast cancels magical effects, spells.
* <code>[[Protection from Elements]]</code>: Ward on target grants <code>DR 30/-</code> against elemental damage, collapsing after <code>40 HP</code>.
* <code>[[Protection from Elements]]</code>: Ward on target grants <code>30/- DR</code> against elemental damage, collapsing after <code>40 HP</code>.


=== Conjuration ===
=== Conjuration ===
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=== Divination ===
=== Divination ===


* <code>[[Vision of the Omniscient Eye]]</code>: Ward on target grants <code>+5 to saves against ''dazzlement, fascination'' and ''blindness''</code>''.''
* <code>[[Alter Fortune]]</code>: Broadcast target takes <code>10</code> on next roll.
 
* <code>[[Vision of the Omniscient Eye]]</code>: Ward on target grants <code>+3 to saves against ''dazzlement, fascination'' and ''blindness''</code>''.''


=== Enchantment ===
=== Enchantment ===


* <code>[[Deep Slumber]]</code>: Radius sets <code>10 HD creatures to ''sleep''</code>''.''
* <code>[[Deep Slumber]]</code>: Radius sets <code>10 HD creatures to ''sleep''</code>''.''
* <code>[[Heroism]]</code>: Ward on target grants <code>+2 to attack rolls, saves and skill checks</code>.
* <code>[[Heroism]]</code>: Ward on target grants <code>+2 to attack rolls, universal saves and skill checks</code>.
* <code>[[Hold Person]]</code>: Broadcast ''<code>paralyzes</code>'' humanoid.
* <code>[[Hold Person]]</code>: Broadcast ''<code>paralyzes</code>'' humanoid.
* <code>[[Induce Bloodlust]]</code>: Ward on target grants <code>+2 to STR and CON</code>, <code>+1 to Will saves</code>, and <code>-2 to AC</code>.
* <code>[[Induce Bloodlust]]</code>: Ward on target grants <code>+2 to STR and CON</code>, <code>+1 to Will universal saves</code>, and <code>-2 to AC</code>.
* <code>[[Inevitable Defeat]]</code>: Broadcast deals <code>2d6 subdual damage/round</code>.
* <code>[[Inevitable Defeat]]</code>: Broadcast deals <code>2d6 subdual damage/round</code>.


=== Evocation ===
=== Evocation ===


* <code>[[Fireball]]</code>: Radius deals <code>1d6 fire damage/level</code>, ''<code>burns</code>.''
* <code>[[Fireball]]</code>: Radius deals <code>1d6 fire damage/level (max 10d6)</code>, ''<code>burns</code>.''


* <code>[[Gust of Wind]]</code>: Radius neutralizes fog or gases and throws targets ''<code>off-balance</code>, <code>prone</code>.''
* <code>[[Gust of Wind]]</code>: Radius neutralizes fog or gases and throws targets ''<code>off-balance</code>, <code>prone</code>.''
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=== Illusion ===
=== Illusion ===


* <code>[[Displacement]]</code>: Ward on target grants <code>50% ''concealment''</code>''.''
* <code>[[Bladeweave]]</code>: Ward on target bestows ''<code>fascinate</code>'' on weapon attack.
* <code>[[Invisibility Sphere]]</code>: ''Invisibility,'' as radius.
* <code>[[Invisibility Sphere]]</code>: ''Invisibility,'' as radius.
* <code>[[Major Image]]</code>: Manifests larger, louder imaginary sound or sight.
* <code>[[Major Image]]</code>: Manifests larger, louder imaginary sound or sight.
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* <code>[[Haste]]</code>: Ward on target grants ''<code>haste</code>.''
* <code>[[Haste]]</code>: Ward on target grants ''<code>haste</code>.''
* <code>[[Keen Weapon]]</code>: Ward on target <code>doubles threat range</code> on weapon.
* <code>[[Keen Weapon]]</code>: Ward on target <code>doubles threat range</code> on weapon.
* <code>[[Greater Magic Weapon|Magic Weapon, Greater]]</code>: Ward on target grants <code>+1 enhancement bonus/4 levels</code> on weapon.
* <code>[[Greater Magic Weapon|Magic Weapon, Greater]]</code>: Ward on target grants <code>+2 enhancement bonus</code> on weapon.
* <code>[[... Quiver]]</code>: Ward on target grants <code>1d4+1 selected elemental damage</code> on quiver or bolt case.
* <code>[[... Quiver]]</code>: Ward on target grants <code>1d4+1 selected elemental damage</code> on quiver or bolt case.
* <code>[[Slow]]</code>: Radius ''<code>slows</code>'' targets.
* <code>[[Slow]]</code>: Radius ''<code>slows</code>'' targets.
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=== Abjuration ===
=== Abjuration ===
* <code>[[Freedom of Movement]]</code>: Ward on target clears impermanent immobility and grants <code>+3 to saves against future ''paralysis, slow, entanglement''</code>''.''


* <code>[[Lesser Globe of Invulnerability|Globe of Invulnerability, Lesser]]</code>: Ward on target prevents spells from 3rd Circle and below from affecting.
* <code>[[Lesser Globe of Invulnerability|Globe of Invulnerability, Lesser]]</code>: Ward on target prevents spells from 3rd Circle and below from affecting.
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* <code>[[Mass Resist Elements|Resist Elements, Mass]]</code>: ''Resist elements,'' as radius.
* <code>[[Mass Resist Elements|Resist Elements, Mass]]</code>: ''Resist elements,'' as radius.
* <code>[[Lesser Spell Breach|Spell Breach, Lesser]]</code>: Broadcast strips magical defenses on target, bestows <code>-3 SR</code>.
* <code>[[Lesser Spell Breach|Spell Breach, Lesser]]</code>: Broadcast strips magical defenses on target, bestows <code>-3 SR</code>.
* <code>[[Stoneskin]]</code>: Ward on target grants <code>DR 10/+2</code>, collapsing after <code>70 HP</code>.
* <code>[[Stoneskin]]</code>: Ward on target grants <code>10/+2 DR</code>, collapsing after <code>70 HP</code>.


=== Conjuration ===
=== Conjuration ===
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* <code>[[Confusion]]</code>: Broadcast ''<code>confuses</code>'' target.
* <code>[[Confusion]]</code>: Broadcast ''<code>confuses</code>'' target.
* <code>[[Crushing Despair]]</code>: Cone bestows targets <code>-2 to attack and damage rolls, saves, ability and skill checks</code>.
* <code>[[Crushing Despair]]</code>: Cone bestows targets <code>-2 to attack and damage rolls, universal saves, ability and skill checks</code>.
* <code>[[Halting Gaze]]</code>: Gaze ''<code>stuns</code>'' target.
* <code>[[Halting Gaze]]</code>: Gaze ''<code>stuns</code>'' target.
* <code>[[Trance of the Verdant Domain]]</code>: <span data-darkreader-inline-bgcolor="">Broadcast</span> ''<code>fascinates</code>'' <span data-darkreader-inline-bgcolor="">target and bestows <code>-2 to saves against mind affecting spells, spell-like effects</code>.</span>
* <code>[[Trance of the Verdant Domain]]</code>: <span data-darkreader-inline-bgcolor="">Broadcast</span> ''<code>fascinates</code>'' <span data-darkreader-inline-bgcolor="">target and bestows <code>-3 to saves against mind affecting spells, spell-like abilities</code>.</span>
* <code>[[Mass Whelm|Whelm, Mass]]</code>: Radius deals <code>1d6 subdual damage/level (max 10d6)</code>.
* <code>[[Mass Whelm|Whelm, Mass]]</code>: Radius deals <code>1d6 subdual damage/level (max 10d6)</code>.


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=== Illusion ===
=== Illusion ===
* <code>[[Interminable Echo]]</code>: Broadcast deals <code>2d6 sonic damage/round</code>, <code>-3 to [[Perception]], [[Concentration]] checks</code>.


* <code>[[Rainbow Pattern]]</code>: Radius <code>''fascinates'' 24 HD creatures</code>.
* <code>[[Rainbow Pattern]]</code>: Radius <code>''fascinates'' 24 HD creatures</code>.
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* <code>[[Mass Darkvision|Darkvision, Mass]]</code>: ''Darkvision,'' as radius.
* <code>[[Mass Darkvision|Darkvision, Mass]]</code>: ''Darkvision,'' as radius.
* <code>[[Glibness]]</code>: Ward on caster grants <code>+3 to [[Deception]] checks</code>.


== <code>Level 5 - 5th Circle</code> ==
== <code>Level 5 - 5th Circle</code> ==
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* <code>[[Break Enchantment]]</code>: Radius cures impermanent enchantment, alteration and ''<code>petrification</code>'' on target.
* <code>[[Break Enchantment]]</code>: Radius cures impermanent enchantment, alteration and ''<code>petrification</code>'' on target.
* <code>[[Elemental Buffer]]</code>: Ward on target grants <code>40/- DR</code> against elemental damage, collapsing after <code>60 HP</code>.
* <code>[[Elemental Buffer]]</code>: Ward on target grants <code>40/- DR</code> against elemental damage, collapsing after <code>60 HP</code>.
* <code>[[Mind Blank]]</code>: Broadcast restores target's senses and grants <code>+5 to saves against mind-affecting spells, spell-like effects</code>.
* <code>[[Mind Blank]]</code>: Broadcast restores target's senses and grants <code>+3 to saves against mind-affecting spells, spell-like effects</code>.


=== Conjuration ===
=== Conjuration ===
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* <code>[[Glyph of Sleep]]</code>: Placed radius sets <code>10 HD creatures to ''sleep''</code> when tripped.
* <code>[[Glyph of Sleep]]</code>: Placed radius sets <code>10 HD creatures to ''sleep''</code> when tripped.
* <code>[[Hold Monster]]</code>: Broadcast ''<code>paralyzes</code>'' creature.
* <code>[[Hold Monster]]</code>: Broadcast ''<code>paralyzes</code>'' creature.
* <code>[[Mind Fog]]</code>: Radius fog bestows targets <code>-5 to Wis, Will saves</code>.
* <code>[[Mind Fog]]</code>: Radius fog bestows targets <code>-5 to WIS, Will saves</code>.
* <code>[[Rex's Interposing Hand]]</code>: Spectral hand grants caster <code>+4 untyped AC</code> against target.
* <code>[[Rex's Interposing Hand]]</code>: Spectral hand grants caster <code>+4 untyped AC</code> against target.


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* <code>[[Greater Dispel Magic|Dispel Magic, Greater]]</code>: Radius or broadcast cancels more magical effects, spells.
* <code>[[Greater Dispel Magic|Dispel Magic, Greater]]</code>: Radius or broadcast cancels more magical effects, spells.
* <code>[[Globe of Invulnerability]]</code>: Ward on target prevents spells from 4th Circle and below from affecting.
* <code>[[Globe of Invulnerability]]</code>: Ward on target prevents spells from 5th Circle and below from affecting.
* <code>[[Spell Breach]]</code>: Broadcast strips more magical defenses on target, bestows <code>-5 SR</code>.
* <code>[[Spell Breach]]</code>: Broadcast strips more magical defenses on target, bestows <code>-5 SR</code>.
* <code>[[Greater Stoneskin|Stoneskin, Greater]]</code>: Ward on target grants <code>DR 15/+3</code>, collapsing after <code>110 HP</code>.
* <code>[[Greater Stoneskin|Stoneskin, Greater]]</code>: Ward on target grants <code>15/+3 DR</code>, collapsing after <code>110 HP</code>.


=== Conjuration ===
=== Conjuration ===


* <code>[[Acid Fog]]</code>: Radius fog deals <code>2d6 acid damage/round</code>.
* <code>[[Acid Fog]]</code>: Radius fog deals <code>2d6 acid damage/round</code>.
* <code>[[Energy Siphon]]</code>: Ward on caster heals <code>1 HP/spell circle</code> per nearby spell cast, collapsing after <code>50 HP</code>.
* <code>[[Summon Monster VI]]</code>: Summons aberration.
* <code>[[Summon Monster VI]]</code>: Summons aberration.


=== Divination ===
=== Divination ===


* <code>[[True Seeing]]</code>: Ward on target grants <code>+4 to [[Perception]]</code>, reveals ''<code>invisible</code>'' objects, creatures.
* <code>[[True Seeing]]</code>: Ward on target grants <code>+3 to [[Perception]] checks</code>, reveals ''<code>invisible</code>'' objects, creatures.
* <code>[[Eyes of the Oracle]]</code>: Ward on target grants <code>+2 dodge AC, Reflex saves</code>.
* <code>[[Eyes of the Oracle]]</code>: Ward on target grants <code>+2 dodge AC, Reflex saves</code>.


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* <code>[[Gaze of Transfixion]]</code>: Gaze ''<code>petrifies</code>'' target.
* <code>[[Gaze of Transfixion]]</code>: Gaze ''<code>petrifies</code>'' target.
* <code>[[Greater Heroism|Heroism, Greater]]</code>: Ward on target grants <code>+4 to attack rolls, saves, ability and skill checks, temporary HP equal to caster level</code>.
* <code>[[Greater Heroism|Heroism, Greater]]</code>: Ward on target grants <code>+3 to attack rolls, universal saves, ability and skill checks, temporary HP equal to caster level</code>.


=== Evocation ===
=== Evocation ===
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=== Illusion ===
=== Illusion ===
* <code>[[Incite Discord]]</code>: Radius inverts targets' foes and allies.


* <code>[[Shades]]</code>: Manifests ''cone of cold, fireball, stoneskin,'' or ''wall of fire'' as illusory variant.
* <code>[[Shades]]</code>: Manifests ''cone of cold, fireball, stoneskin,'' or ''wall of fire'' as illusory variant.
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* <code>[[Mass Aspect of...|Aspect of..., Mass]]</code>: ''Aspect of...'', as radius.
* <code>[[Mass Aspect of...|Aspect of..., Mass]]</code>: ''Aspect of...'', as radius.
* <code>[[Becoming]]</code>: Caster gains <code>+1 BAB/2 levels</code>, <code>+2 natural AC</code> and sets <code>STR, DEX and CON to 18</code>.
* <code>[[Becoming]]</code>: Caster gains <code>+1 BAB/2 levels</code>, <code>+2 natural AC</code> and sets <code>STR, DEX and CON to 18</code>.
* <code>[[Etherealness]]</code>: Broadcast target becomes ''<code>incorporeal</code>''.
* <code>[[Mass Haste|Haste, Mass]]</code>: ''Haste,'' as radius.
* <code>[[Mass Haste|Haste, Mass]]</code>: ''Haste,'' as radius.
* <code>[[Stone to Flesh]]</code>: Broadcast frees target from permanent ''<code>petrification</code>''.
* <code>[[Stone to Flesh]]</code>: Broadcast frees target from permanent ''<code>petrification</code>''.
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=== Abjuration ===
=== Abjuration ===


* <code>[[Protection from Spells]]</code>: Aura bestows <code>+5 to saves against spells, spell-like effects</code>.
* <code>[[Protection from Spells]]</code>: Aura bestows <code>+3 to saves against spells, spell-like abilities</code>.


=== Conjuration ===
=== Conjuration ===
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=== Divination ===
=== Divination ===


* <code>[[Vision]]</code>: Broadcast target takes <code>20</code> on next 3 rolls.
* <code>[[Vision]]</code>: Broadcast target takes <code>20</code> on next <code>3</code> rolls.


=== Enchantment ===
=== Enchantment ===
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* <code>[[Great Thunderclap]]</code>: Radius ''<code>stuns</code>, <code>deafens</code>'' and knocks targets ''<code>prone</code>.''
* <code>[[Great Thunderclap]]</code>: Radius ''<code>stuns</code>, <code>deafens</code>'' and knocks targets ''<code>prone</code>.''
* <code>[[Mage's Sword]]</code>: Coalesces floating, magic blade.
* <code>[[Mage's Sword]]</code>: Coalesces floating, magic blade.
* <code>[[Prismatic Spray]]</code>: Cone deals <code>20 fire damage</code>, <code>40 acid damage</code>, <code>80 electrical damage</code>, poisons, ''<code>petrifies</code>,'' or ''<code>confuses</code>'' target.
* <code>[[Prismatic Spray]]</code>: Cone deals <code>20 fire damage</code>, <code>40 acid damage</code>, <code>80 electrical damage</code>, poisons, ''<code>petrifies</code>,'' or ''<code>confuses</code>'' targets.
* <code>[[Rex's Grasping Hand]]</code>: Spectral hand ''<code>pins</code>'' target, ''<code>silences</code>''.
* <code>[[Rex's Grasping Hand]]</code>: Spectral hand ''<code>pins</code>'' target, ''<code>silences</code>''.


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=== Necromancy ===
=== Necromancy ===
* <code>[[Energy Ebb]]</code>: Touch bestows <code>2d4 negative levels</code>.


* <code>[[Finger of Death]]</code>: Broadcast deals <code>10d10 negative energy damage</code>, bestows ''<code>deathwatch</code>.'' Targets with ''deathwatch'' must save or die.
* <code>[[Finger of Death]]</code>: Broadcast deals <code>10d10 negative energy damage</code>, bestows ''<code>deathwatch</code>.'' Targets with ''deathwatch'' must save or die.
* <code>[[Glyph of Weakness]]</code>: Placed radius deals <code>2d6 STR damage</code> when tripped.
* <code>[[Glyph of Weakness]]</code>: Placed radius deals <code>2d6 STR damage</code> when tripped.
* <code>[[Pulse of Hate]]</code>: Aura deals <code>2d6 negative energy damage/round</code>.
* <code>[[Pulse of Hate]]</code>: Aura deals <code>2d6 negative energy damage/round</code>.

Latest revision as of 19:00, 6 July 2025

Level 0 - Cantrips

Conjuration

Enchantment

Evocation

  • Flare: Broadcast dazzles target.
  • Light: Grants harmless glow to target or equipment.

Necromancy

  • Disrupt Undead: Ray deals 1d6+1 positive energy damage to target undead.

Transmutation

  • Mage Hand: Broadcast target object of 5 ER or less is moved into caster inventory.
  • Open/Close: Broadcast target item of 30 ER or less is opened or closed.

Universal

  • Arcane Mark: Visible or invisible rune containing no more than 6 characters is scribed on an item or into the ground.
  • Prestidigitation: Caster performs harmless, magical trick.

Level 1 - 1st Circle

Abjuration

  • Alarm: Placed radius warns or sounds when tripped.
  • Endure Elements: Ward on target grants 10/- DR against elemental damage, collapsing after 20 HP.
  • Hold Portal: Broadcast holds target door shut.
  • Ironguts: Broadcast target takes 20 on next save to resist mundane poison.
  • Protection: Ward on target grants +1 deflection AC and +1 to universal saves.
  • Shield: Ward on target grants +2 shield AC and immunity to magic missile.

Conjuration

Divination

  • True Strike: Broadcast target takes 20 on next attack roll.

Enchantment

  • Hypnotize: Radius fascinates 2d4 HD creatures.
  • Sleep: Radius sets 4 HD creatures to sleep.
  • Whelm: Broadcast deals 1d6 subdual damage/2 levels (max 5d6).

Evocation

  • Burning Hands: Cone deals 1d4 fire damage/level (max 5d4).
  • Fire Bolt: Bolt deals 1d6 fire damage/level (max 5d6).
  • Magic Missile: Ray deals 1d4+1 force damage, +1 ray/2 levels (max +4).
  • Shocking Grasp: Touch deals 1d6 electrical damage/level (max 5d6), +2d6 electrical damage against target wearing metal.

Illusion

Necromancy

Transmutation

  • Armor Lock: Broadcast slows target wearing metal, deals 1d4 crushing damage whenever target attacks.

Level 2 - 2nd Circle

Abjuration

  • Arcane Lock: Magical lock appears on broadcast target door, chest or held device.
  • Deflect: Caster gains +10 untyped AC against next incoming attack.
  • Protection from Arrows: Ward on target grants 20% miss chance to incoming ranged attacks.
  • Resist Elements: Ward on target grants 20/- DR against elemental damage, collapsing after 30 HP.

Conjuration

  • Acid Arrow: Bolt deals 3d6 acid damage, 1d4 acid damage/round.

Divination

Enchantment

Evocation

  • Combust: Broadcast deals 2d6+level fire damage, 1d4 fire damage/round, burns.
  • Continual Flame: Grants permanent colored light to target or equipment.
  • Darkness: Placed radius manifests magical darkness.

Illusion

  • Blur: Ward on target grants 20% concealment.
  • Hypnotic Pattern: Radius fascinates 2d4+level HD creatures.
  • Invisibility: Ward on target grants invisibility until target attacks.
  • Minor Image: Manifests imaginary sound or sight.

Necromancy

Transmutation

  • Aspect of...: Ward on target grants +3 to STR, CON, DEX, INT, PRS or WIS.
  • Darkvision: Ward on target grants darkvision.
  • ... Weapon: Ward on target grants 1d4+1 selected elemental damage on weapon.

Level 3 - 3rd Circle

Abjuration

Conjuration

Divination

Enchantment

  • Deep Slumber: Radius sets 10 HD creatures to sleep.
  • Heroism: Ward on target grants +2 to attack rolls, universal saves and skill checks.
  • Hold Person: Broadcast paralyzes humanoid.
  • Induce Bloodlust: Ward on target grants +2 to STR and CON, +1 to Will universal saves, and -2 to AC.
  • Inevitable Defeat: Broadcast deals 2d6 subdual damage/round.

Evocation

  • Fireball: Radius deals 1d6 fire damage/level (max 10d6), burns.
  • Gust of Wind: Radius neutralizes fog or gases and throws targets off-balance, prone.
  • Lightning Bolt: Bolt deals 1d6 electrical damage/level.

Illusion

Necromancy

Transmutation

  • Haste: Ward on target grants haste.
  • Keen Weapon: Ward on target doubles threat range on weapon.
  • Magic Weapon, Greater: Ward on target grants +2 enhancement bonus on weapon.
  • ... Quiver: Ward on target grants 1d4+1 selected elemental damage on quiver or bolt case.
  • Slow: Radius slows targets.

Level 4 - 4th Circle

Abjuration

  • Freedom of Movement: Ward on target clears impermanent immobility and grants +3 to saves against future paralysis, slow, entanglement.

Conjuration

Enchantment

  • Confusion: Broadcast confuses target.
  • Crushing Despair: Cone bestows targets -2 to attack and damage rolls, universal saves, ability and skill checks.
  • Halting Gaze: Gaze stuns target.
  • Trance of the Verdant Domain: Broadcast fascinates target and bestows -3 to saves against mind affecting spells, spell-like abilities.
  • Whelm, Mass: Radius deals 1d6 subdual damage/level (max 10d6).

Evocation

  • Ice Storm: Cylinder deals 5d6 cold damage.
  • Shout: Cone deals 5d6 sonic damage, deafens.
  • Wall of Fire: Line deals 4d6 fire damage/round, burns.

Illusion

Necromancy

  • Burning Blood: Broadcast deals 1d6 acid damage and 1d6 fire damage/round, burns.
  • Contagion: Broadcast bestows target disease.
  • Enervation: Ray bestows 1d4 negative levels.
  • Fear: Cone frightens 24 HD creatures.
  • Finger of Agony: Touch deals 3d6 necrotic damage/round, nauseates.
  • Mindfrost: Broadcast deals 5d6 cold damage, 1d4 INT damage.

Transmutation

Level 5 - 5th Circle

Abjuration

  • Break Enchantment: Radius cures impermanent enchantment, alteration and petrification on target.
  • Elemental Buffer: Ward on target grants 40/- DR against elemental damage, collapsing after 60 HP.
  • Mind Blank: Broadcast restores target's senses and grants +3 to saves against mind-affecting spells, spell-like effects.

Conjuration

  • Arc of Lightning: Broadcast deals 1d6 electrical damage, repeating every bounce between two or more targets (max 10d6).
  • Cloudkill: Radius gas deals 1d4 CON damage/round and bestows deathwatch. Targets with deathwatch must save or die.
  • Freezing Fog: Radius fog deals 1d6 cold damage/round and knocks targets off-balance, prone.
  • ... Sphere: Orb deals 1d4 selected elemental damage/level, then radius deals 1d4 selected elemental damage/round, bestowing relevant status effect.
  • Summon Monster V: Summons lesser aberration.

Enchantment

Evocation

Illusion

  • Nightmare: Broadcast deals 1d10 astral damage/3 levels, fatigues.
  • Shadow Conjuration, Greater: Manifests acid arrow, blur, web, or minor globe of invulnerability as illusory variant.

Necromancy

  • Glyph of Pain: Placed radius bestows targets -4 to attack rolls, skill and ability checks when tripped.
  • Night's Caress: Touch deals 1d6 necrotic damage/level, 1d6+2 CON damage to living target.
  • Wave of Fatigue: Cone fatigues targets.

Level 6 - 6th Circle

Abjuration

Conjuration

Divination

Enchantment

  • Gaze of Transfixion: Gaze petrifies target.
  • Heroism, Greater: Ward on target grants +3 to attack rolls, universal saves, ability and skill checks, temporary HP equal to caster level.

Evocation

Illusion

  • Shades: Manifests cone of cold, fireball, stoneskin, or wall of fire as illusory variant.

Necromancy

  • Eyebite: Broadcast panics, nauseates or exhausts target over duration.
  • Glyph of Death: Placed radius deals 1d6 negative energy damage/level, bestows deathwatch when tripped. Targets with deathwatch must save or die.
  • Glyph of Fear: Placed radius panics targets when tripped.

Transmutation

Level 7 - 7th Circle

Abjuration

Conjuration

Divination

  • Vision: Broadcast target takes 20 on next 3 rolls.

Enchantment

Evocation

Illusion

Necromancy

  • Finger of Death: Broadcast deals 10d10 negative energy damage, bestows deathwatch. Targets with deathwatch must save or die.
  • Glyph of Weakness: Placed radius deals 2d6 STR damage when tripped.
  • Pulse of Hate: Aura deals 2d6 negative energy damage/round.