From The Domains of Dread
Level 0 - Cantrips
Conjuration
Enchantment
Evocation
Flare: Broadcast dazzles target.
Light: Grants harmless glow to target or equipment.
Necromancy
Disrupt Undead: Ray deals 1d6+1 positive energy damage to target undead.
Transmutation
Mage Hand: Broadcast target object weighing 5 pounds or less is moved into caster inventory.
Open/Close: Broadcast target item weighing 30 pounds or less is opened or closed.
Universal
Arcane Mark: Visible or invisible rune containing no more than 6 characters is scribed on an item or into the ground.
Prestidigitation: Caster performs harmless, magical trick.
Level 1 - 1st Circle
Abjuration
Alarm: Placed radius warns or sounds when tripped.
Endure Elements: Ward on target grants 10/- DR against elemental damage, collapsing after 20 HP.
Hold Portal: Broadcast holds target door shut.
Ironguts: Broadcast target takes 20 on next save to resist nonmagical poison.
Protection: Ward on target grants +1 deflection AC and +1 to saves.
Shield: Ward on target grants +2 shield AC and immunity to magic missile.
Conjuration
Divination
True Strike: Broadcast target takes 20 on next attack roll.
Enchantment
Hypnotize: Radius fascinates 2d4 HD creatures.
Sleep: Radius sets 4 HD creatures to sleep.
Whelm: Broadcast deals 1d6 subdual damage/2 levels (max 5d6).
Evocation
Burning Hands: Cone deals 1d4 fire damage/level (max 5d4).
Fire Bolt: Bolt deals 1d6 fire damage/level (max 5d6).
Magic Missile: Ray deals 1d4+1 force damage, +1 ray/2 levels (max +4).
Shocking Grasp: Touch deals 1d6 electrical damage/level (max 5d6), +2d6 electrical damage against target wearing metal.
Illusion
Necromancy
Transmutation
Armor Lock: Broadcast slows target wearing metal, deals 1d4 crushing damage whenever target attacks.
Level 2 - 2nd Circle
Abjuration
Arcane Lock: Magical lock appears on broadcast target door, chest or held device.
Deflect: Caster gains +10 untyped AC against next incoming attack.
Protection from Arrows: Ward on target grants 20% miss chance to incoming ranged attacks.
Resist Elements: Ward on target grants DR 20/- against elemental damage, collapsing after 30 HP.
Conjuration
Acid Arrow: Bolt deals 3d6 acid damage, 1d4 acid damage/round.
Divination
Enchantment
Evocation
Combust: Broadcast deals 2d6+level fire damage, 1d4 fire damage/round, burns.
Continual Flame: Grants permanent colored light to target or equipment.
Darkness: Placed radius manifests magical darkness.
Illusion
Blur: Ward on target grants 20% concealment.
Hypnotic Pattern: Radius fascinates 2d4+level HD creatures.
Invisibility: Ward on target grants invisibility until target attacks.
Minor Image: Manifests imaginary sound or sight.
Necromancy
Transmutation
Aspect of...: Ward on target grants +3 to STR, CON, DEX, INT, PRS or WIS.
Darkvision: Ward on target grants darkvision.
... Weapon: Ward on target grants 1d4+1 selected elemental damage on weapon.
Level 3 - 3rd Circle
Abjuration
Conjuration
Divination
Enchantment
Deep Slumber: Radius sets 10 HD creatures to sleep.
Heroism: Ward on target grants +2 to attack rolls, saves and skill checks.
Hold Person: Broadcast paralyzes humanoid.
Induce Bloodlust: Ward on target grants +2 to STR and CON, +1 to Will saves, and -2 to AC.
Inevitable Defeat: Broadcast deals 2d6 subdual damage/round.
Evocation
Fireball: Radius deals 1d6 fire damage/level, burns.
Gust of Wind: Radius neutralizes fog or gases and throws targets off-balance, prone.
Lightning Bolt: Bolt deals 1d6 electrical damage/level.
Illusion
Necromancy
Transmutation
Haste: Ward on target grants haste.
Keen Weapon: Ward on target doubles threat range on weapon.
Magic Weapon, Greater: Ward on target grants +1 enhancement bonus/4 levels on weapon.
... Quiver: Ward on target grants 1d4+1 selected elemental damage on quiver or bolt case.
Slow: Radius slows targets.
Level 4 - 4th Circle
Abjuration
Conjuration
Enchantment
Evocation
Ice Storm: Cylinder deals 5d6 cold damage.
Shout: Cone deals 5d6 sonic damage, deafens.
Wall of Fire: Line deals 4d6 fire damage/round, burns.
Illusion
Necromancy
Burning Blood: Broadcast deals 1d6 acid damage and 1d6 fire damage/round, burns.
Contagion: Broadcast bestows target disease.
Enervation: Ray bestows 1d4 negative levels.
Fear: Cone frightens 24 HD creatures.
Finger of Agony: Touch deals 3d6 necrotic damage/round, nauseates.
Mindfrost: Broadcast deals 5d6 cold damage, 1d4 Int damage.
Transmutation
Level 5 - 5th Circle
Abjuration
Break Enchantment: Radius cures impermanent enchantment, alteration and petrification on target.
Elemental Buffer: Ward on target grants 40/- DR against elemental damage, collapsing after 60 HP.
Mind Blank: Broadcast restores target's senses and grants +5 to saves against mind-affecting spells, spell-like effects.
Conjuration
Arc of Lightning: Broadcast deals 1d6 electrical damage, repeating every bounce between two or more targets (max 10d6).
Cloudkill: Radius gas deals 1d4 CON damage/round and bestows deathwatch. Targets with deathwatch must save or die.
Freezing Fog: Radius fog deals 1d6 cold damage/round and knocks targets off-balance, prone.
... Sphere: Orb deals 1d4 selected elemental damage/level, then radius deals 1d4 selected elemental damage/round, bestowing relevant status effect.
Summon Monster V: Summons lesser aberration.
Enchantment
Evocation
Illusion
Nightmare: Broadcast deals 1d10 astral damage/3 levels, fatigues.
Shadow Conjuration, Greater: Manifests acid arrow, blur, web, or minor globe of invulnerability as illusory variant.
Necromancy
Glyph of Pain: Placed radius bestows targets -4 to attack rolls, skill and ability checks when tripped.
Night's Caress: Touch deals 1d6 necrotic damage/level, 1d6+2 CON damage to living target.
Wave of Fatigue: Cone fatigues targets.
Level 6 - 6th Circle
Abjuration
Conjuration
Divination
Enchantment
Evocation
Illusion
Shades: Manifests cone of cold, fireball, stoneskin, or wall of fire as illusory variant.
Necromancy
Eyebite: Broadcast panics, nauseates or exhausts target over duration.
Glyph of Death: Placed radius deals 1d6 negative energy damage/level, bestows deathwatch when tripped. Targets with deathwatch must save or die.
Glyph of Fear: Placed radius panics targets when tripped.
Transmutation
Level 7 - 7th Circle
Abjuration
Conjuration
Divination
Vision: Broadcast target takes 20 on next 3 rolls.
Enchantment
Evocation
Illusion
Necromancy
Finger of Death: Broadcast deals 10d10 negative energy damage, bestows deathwatch. Targets with deathwatch must save or die.
Glyph of Weakness: Placed radius deals 2d6 STR damage when tripped.
Pulse of Hate: Aura deals 2d6 negative energy damage/round.