Divine Spells: Difference between revisions
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=== Abjuration === | === Abjuration === | ||
* <code>[[Resistance]]</code>: Ward on target grants <code>1 | * <code>[[Resistance]]</code>: Ward on target grants <code>1/+1 DR</code> and <code>+1 to universal saves</code>, collapsing after <code>10 HP</code> or the <code>3rd save</code>. | ||
=== Divination === | === Divination === | ||
* <code>[[Guidance]]</code>: Ward on target bestows <code>+1 to next 3 attacks, saves, abilities or skill checks</code>. | * <code>[[Guidance]]</code>: Ward on target bestows <code>+1 to next 3 attacks, universal saves, abilities or skill checks</code>. | ||
=== Evocation === | === Evocation === | ||
* <code>[[Flare]]</code>: Broadcast <code>[[ | * <code>[[Flare]]</code>: Broadcast <code>''[[Status Effects|dazzles]]''</code> target. | ||
* <code>[[Light]]</code>: Grants harmless glow to target or equipment. | * <code>[[Light]]</code>: Grants harmless glow to target or equipment. | ||
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* <code>[[Endure Elements]]</code>: Ward on target grants <code>10/- DR</code> against elemental damage, collapsing after <code>20 HP</code>. | * <code>[[Endure Elements]]</code>: Ward on target grants <code>10/- DR</code> against elemental damage, collapsing after <code>20 HP</code>. | ||
* <code>[[Hold Portal]]</code>: Broadcast holds target door shut. | * <code>[[Hold Portal]]</code>: Broadcast holds target door shut. | ||
* <code>[[Protection]]</code>: Ward on target grants <code>+1 deflection AC</code> and <code>+1 to saves</code>. | * <code>[[Protection]]</code>: Ward on target grants <code>+1 deflection AC</code> and <code>+1 to universal saves</code>. | ||
* <code>[[Protection from Arrows]]</code>: Ward on target grants <code>20% miss chance</code> to incoming ranged attacks. | |||
* <code>[[Sanctuary]]</code>: Ward on target causes nearby creatures to ignore them. | * <code>[[Sanctuary]]</code>: Ward on target causes nearby creatures to ignore them. | ||
* <code>[[Shield of Faith]]</code>: Ward on caster grants <code>+1 deflection AC/6 levels ( | * <code>[[Shield of Faith]]</code>: Ward on caster grants <code>+1 deflection AC/6 levels (minimum +1)</code>. | ||
=== Conjuration === | === Conjuration === | ||
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=== Enchantment === | === Enchantment === | ||
* <code>[[Bane]]</code>: Radius on caster bestows targets <code>-1 to attack rolls and saves against fear</code>. | * <code>[[Bane]]</code>: Radius on caster bestows targets <code>-1 to attack rolls and universal saves against fear</code>. | ||
* <code>[[Bless]]</code>: Radius on caster bestows targets <code>+1 to attack rolls and saves against fear</code>. | * <code>[[Bless]]</code>: Radius on caster bestows targets <code>+1 to attack rolls and saves against fear</code>. | ||
=== Evocation === | === Evocation === | ||
* <code>[[Divine Favor]]</code> : Ward on caster bestows <code>+1 to attack and damage rolls/3 levels (max +3)</code>. | |||
* <code>[[Holy Light]]</code>: Ray deals <code>1d6 divine damage/2 levels (max 4d6)</code>. | * <code>[[Holy Light]]</code>: Ray deals <code>1d6 divine damage/2 levels (max 4d6)</code>. | ||
=== Necromancy === | === Necromancy === | ||
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* <code>[[Cure Light Wounds]]</code>: Touch heals <code>1d8 HP, +1/level (max +5)</code> as positive energy. | * <code>[[Cure Light Wounds]]</code>: Touch heals <code>1d8 HP, +1/level (max +5)</code> as positive energy. | ||
* <code>[[Doom]]</code>: Broadcast bestows target <code>-2 to attack and damage rolls, saves</code>. | * <code>[[Doom]]</code>: Broadcast bestows target <code>-2 to attack and damage rolls, universal saves</code>. | ||
* <code>[[Inflict Light Wounds]]</code>: Touch deals <code>1d8 negative energy damage +1/level (max +5)</code>. | * <code>[[Inflict Light Wounds]]</code>: Touch deals <code>1d8 negative energy damage</code>, <code>+1/level (max +5)</code>. | ||
* <code>[[Necrotic Awareness]]</code>: Ward on caster identifies hidden undead. | * <code>[[Necrotic Awareness]]</code>: Ward on caster identifies hidden undead. | ||
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=== Abjuration === | === Abjuration === | ||
* <code>[[Benediction]]</code>: Touch target takes 20 on next roll. | * <code>[[Benediction]]</code>: Touch target takes <code>20</code> on next roll. | ||
* <code>[[Resist Elements]]</code>: Ward on target grants <code> | * <code>[[Resist Elements]]</code>: Ward on target grants <code>20/- DR</code> against elemental damage, collapsing after <code>30 HP</code>. | ||
=== Divination === | === Divination === | ||
* <code>[[Lore of the Gods]]</code>: Ward on caster grants <code>+2 to [[Lore]]</code>. | * <code>[[Lore of the Gods]]</code>: Ward on caster grants <code>+2 to [[Lore]] checks</code>. | ||
=== Enchantment === | === Enchantment === | ||
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* <code>[[Darkness]]</code>: Placed radius manifests magical darkness. | * <code>[[Darkness]]</code>: Placed radius manifests magical darkness. | ||
* <code>[[Desecrate]]</code>: Radius grants undead <code>+1 to attack and damage rolls, saves</code>. Turn undead checks have <code>+1 DC</code>. | * <code>[[Desecrate]]</code>: Radius grants undead <code>+1 to attack and damage rolls, universal saves</code>. Turn undead checks have <code>+1 DC</code>. | ||
* <code>[[Shatter]]</code>: Radius deals <code>1d4 sonic damage/level (max 6d4)</code>, ''<code>deafens</code>.'' | * <code>[[Shatter]]</code>: Radius deals <code>1d4 sonic damage/level (max 6d4)</code>, ''<code>deafens</code>.'' | ||
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* <code>[[Cure Moderate Wounds]]</code>: Touch heals <code>2d8 HP, +1/level (max +10)</code> as positive energy. | * <code>[[Cure Moderate Wounds]]</code>: Touch heals <code>2d8 HP, +1/level (max +10)</code> as positive energy. | ||
* <code>[[Execration]]</code>: Touch bestows target <code>-2 to saves</code>. | * <code>[[Execration]]</code>: Touch bestows target <code>-2 to universal saves</code>. | ||
* <code>[[Inflict Moderate Wounds]]</code>: Touch deals <code>2d8 negative energy damage</code>, <code>+1/level (max +10)</code>. | * <code>[[Inflict Moderate Wounds]]</code>: Touch deals <code>2d8 negative energy damage</code>, <code>+1/level (max +10)</code>. | ||
* <code>[[Negative Energy Ray]]</code>: Ray deals <code>1d6 negative energy damage/2 levels (max 5d6)</code>. | * <code>[[Negative Energy Ray]]</code>: Ray deals <code>1d6 negative energy damage/2 levels (max 5d6)</code>. | ||
=== Transmutation === | === Transmutation === | ||
* <code>[[Aspect of...]]</code>: Ward on target grants <code>+3 to | * <code>[[Aspect of...]]</code>: Ward on target grants <code>+3 to STR, CON, DEX, INT, PRS or WIS</code>. | ||
* <code>[[Darkvision]]</code>: Ward on target grants darkvision. | * <code>[[Darkvision]]</code>: Ward on target grants darkvision. | ||
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* <code>[[Glyph of Warding]]</code>: Placed radius deals <code>1d8 selected elemental damage/2 levels (max 4d8)</code> when tripped. | * <code>[[Glyph of Warding]]</code>: Placed radius deals <code>1d8 selected elemental damage/2 levels (max 4d8)</code> when tripped. | ||
* <code>[[Protection from Elements]]</code>: Ward on target grants <code> | * <code>[[Protection from Elements]]</code>: Ward on target grants <code>30/- DR</code> against elemental damage, collapsing after <code>40 HP</code>. | ||
* <code>[[Protection from Negative Energy]]</code>: Ward on target grants <code>5 DR/ | * <code>[[Protection from Negative Energy]]</code>: Ward on target grants <code>5/- DR</code> against negative energy damage. | ||
=== Conjuration === | === Conjuration === | ||
* <code>[[Prayer]]</code>: Radius on caster bestows <code>+1 to attack and damage rolls, attribute and skill checks, saves</code>. Inverts on enemies. | * <code>[[Prayer]]</code>: Radius on caster bestows <code>+1 to attack and damage rolls, attribute and skill checks, universal saves</code>. Inverts on enemies. | ||
=== Divination === | === Divination === | ||
* <code>[[Vision of the Omniscient Eye]]</code>: Ward on target grants <code>+ | * <code>[[Vision of the Omniscient Eye]]</code>: Ward on target grants <code>+3 to saves against ''dazzlement, fascination'' and ''blindness''</code>''.'' | ||
=== Enchantment === | |||
* <code>[[Good Hope]]</code>: Cone bestows targets <code>+2 to attack and damage rolls, universal saves, attribute and skill checks</code>. | |||
=== Evocation === | === Evocation === | ||
* <code>[[ | * <code>[[Invisibility Purge]]</code>: Aura reveals ''<code>invisible</code>'' things, creatures. | ||
* <code>[[Searing Light]]</code>: Ray deals <code>1d6 divine damage/2 levels (max 5d6)</code>, or <code>1d10 divine damage/2 levels (max 5d10)</code> to undead. | * <code>[[Searing Light]]</code>: Ray deals <code>1d6 divine damage/2 levels (max 5d6)</code>, or <code>1d10 divine damage/2 levels (max 5d10)</code> to undead. | ||
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* <code>[[Cure Serious Wounds]]</code>: Touch heals <code>3d8 HP, +1/level (max +10)</code> as positive energy. | * <code>[[Cure Serious Wounds]]</code>: Touch heals <code>3d8 HP, +1/level (max +10)</code> as positive energy. | ||
* <code>[[Death Ward]]</code>: Ward on target grants <code>+ | * <code>[[Death Ward]]</code>: Ward on target grants <code>+3 to saves against ''deathwatch''</code>. | ||
* <code>[[Inflict Serious Wounds]]</code>: Touch deals <code> | * <code>[[Inflict Serious Wounds]]</code>: Touch deals <code>3d8 negative energy damage</code>, <code>+1/level</code>. | ||
* <code>[[Vigor]]</code>: Touch bestows <code> | * <code>[[Vigor]]</code>: Touch bestows <code>fast healing 2</code>. | ||
=== Transmutation === | === Transmutation === | ||
* <code>[[Greater Consecrate Weapon|Consecrate Weapon, Greater]]</code>: Ward on target grants <code>+2 enhancement bonus</code>, <code>1d8 divine damage against undead</code> on weapon. | |||
* <code>[[Magic Vestment]]</code>: Ward on target bestows <code>+1 untyped AC/3 levels (max +3)</code> to worn armor. | * <code>[[Magic Vestment]]</code>: Ward on target bestows <code>+1 untyped AC/3 levels (max +3)</code> to worn armor. | ||
== <code>Level 4 - 4th Circle</code> == | == <code>Level 4 - 4th Circle</code> == | ||
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=== Abjuration === | === Abjuration === | ||
* <code>[[Freedom of Movement]]</code>: Ward on target clears impermanent immobility and grants <code>+3 to saves against future ''paralysis, slow, entanglement''</code>''.'' | |||
* <code>[[Freedom of Movement]]</code>: Ward on target clears impermanent immobility and grants <code>+ | |||
* <code>[[Lesser Globe of Invulnerability|Globe of Invulnerability, Lesser]]</code>: Ward on target prevents spells from 3rd Circle and below from affecting. | * <code>[[Lesser Globe of Invulnerability|Globe of Invulnerability, Lesser]]</code>: Ward on target prevents spells from 3rd Circle and below from affecting. | ||
* <code>[[Mystic Aegis]]</code>: Ward on caster grants <code>SR | * <code>[[Mystic Aegis]]</code>: Ward on caster grants <code>7 SR, +1/4 levels</code> against next hostile spell. | ||
* <code>[[Neutralize Hex]]</code>: Touch temporarily suppresses effects of a lesser hex on target. | |||
* <code>[[Sheltered Vitality]]</code>: Ward on target grants <code>+4 to saves made against fatigue, attribute damage or negative levels</code>. | |||
=== Enchantment === | === Enchantment === | ||
* <code>[[Conscience]]</code>: Broadcast deals <code>1d6 | * <code>[[Conscience]]</code>: Broadcast deals <code>1d6 WIS, PRS damage</code>. | ||
* <code>[[Confound]]</code>: Broadcast bestows <code>-1 to attack rolls made against caster</code>, and caster <code>+1 to attack rolls against target</code>. Stacks up to <code>2</code>. 2nd stack extends effects to all nearby allies. | * <code>[[Confound]]</code>: Broadcast bestows <code>-1 to attack rolls made against caster</code>, and caster <code>+1 to attack rolls against target</code>. Stacks up to <code>2</code>. 2nd stack extends effects to all nearby allies. | ||
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* <code>[[Castigate]]</code>: Radius ''<code>deafens</code>''. | * <code>[[Castigate]]</code>: Radius ''<code>deafens</code>''. | ||
* <code>[[Divine Power]]</code>: Ward on caster grants <code>1 temporary HP/level (max 10)</code>, <code>sets | * <code>[[Divine Power]]</code>: Ward on caster grants <code>1 temporary HP/level (max 10)</code>, <code>sets STR to 18</code> and <code>+1 AB/4 levels</code>. | ||
* <code>[[Divine Sacrifice]]</code>: Caster loses <code>10 HP</code> to grant <code>1d6 divine damage</code> on weapon. | * <code>[[Divine Sacrifice]]</code>: Caster loses <code>10 HP</code> to grant <code>1d6 divine damage</code> on weapon. | ||
* <code>[[Hammer of the Gods]]</code>: Radius deals <code>1d6 divine damage/2 levels (max 5d6)</code>, ''<code>dazes</code>''. | * <code>[[Hammer of the Gods]]</code>: Radius deals <code>1d6 divine damage/2 levels (max 5d6)</code>, ''<code>dazes</code>''. | ||
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* <code>[[Inflict Critical Wounds]]</code>: Touch deals <code>4d8 negative energy damage, +1/level</code>. | * <code>[[Inflict Critical Wounds]]</code>: Touch deals <code>4d8 negative energy damage, +1/level</code>. | ||
* <code>[[Restoration]]</code>: Touch cures impermanent, | * <code>[[Lesser Restoration|Restoration, Lesser]]</code>: Touch cures impermanent, extraordinary penalties on target. | ||
== <code>Level 5 - 5th Circle</code> == | == <code>Level 5 - 5th Circle</code> == | ||
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* <code>[[Break Enchantment]]</code>: Radius free targets from impermanent ''<code>enchantment</code>'', ''<code>alteration</code>'' and ''<code>petrification</code>''. | * <code>[[Break Enchantment]]</code>: Radius free targets from impermanent ''<code>enchantment</code>'', ''<code>alteration</code>'' and ''<code>petrification</code>''. | ||
* <code>[[Divine Resistance]]</code>: Ward on target bestows <code>5 SR, +1/level (max +5)</code>. Does not stack | * <code>[[Divine Resistance]]</code>: Ward on target bestows <code>5 SR, +1/level (max +5)</code>. Does not stack with other SR sources. | ||
* <code>[[Divine Retribution]]</code>: Ward on caster deals <code>1d6 divine damage, +1/level</code> to melee attackers. | * <code>[[Divine Retribution]]</code>: Ward on caster deals <code>1d6 divine damage, +1/level (max +8)</code> to melee attackers. | ||
=== Divination === | === Divination === | ||
* <code>[[True Seeing]]</code>: Ward on target grants <code>+ | * <code>[[True Seeing]]</code>: Ward on target grants <code>+3 to [[Perception]] checks</code>, reveals ''<code>invisible</code>'' objects, creatures. | ||
=== Evocation === | === Evocation === | ||
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* <code>[[Glyph of Pain]]</code>: Placed radius bestows targets <code>-4 to attack rolls, skill and attribute checks</code> when tripped. | * <code>[[Glyph of Pain]]</code>: Placed radius bestows targets <code>-4 to attack rolls, skill and attribute checks</code> when tripped. | ||
* <code>[[Slay Living]]</code>: Touch deals <code>3d6 negative energy damage, +1/level</code>, bestows ''<code>deathwatch</code>''. Targets with deathwatch must save or die. | * <code>[[Slay Living]]</code>: Touch deals <code>3d6 negative energy damage, +1/level</code>, bestows ''<code>deathwatch</code>''. Targets with ''deathwatch'' must save or die. | ||
* <code>[[Mass Vigor|Vigor, Mass]]</code>: ''Vigor'', as radius. | * <code>[[Mass Vigor|Vigor, Mass]]</code>: ''Vigor'', as radius. | ||
=== Transmutation === | === Transmutation === | ||
* <code>[[Battletide]]</code>: Aura grants <code>+1 to saves, attack and damage rolls to caster</code>, reverse to enemies. | * <code>[[Battletide]]</code>: Aura grants <code>+1 to universal saves, attack and damage rolls to caster</code>, reverse to enemies. | ||
* <code>[[Vulnerability]]</code>: Broadcast bestows target <code>-3 to base values from all DR sources (minimum 0)</code>. | * <code>[[Vulnerability]]</code>: Broadcast bestows target <code>-3 to base values from all DR sources (minimum 0)</code>. | ||
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* <code>[[Antilife Shell]]</code>: Radius on caster prevents living targets from entering. | * <code>[[Antilife Shell]]</code>: Radius on caster prevents living targets from entering. | ||
* <code>[[Consecrate Blood]]</code>: Ward on target bestows <code>5 | * <code>[[Consecrate Blood]]</code>: Ward on target bestows <code>5/+3 DR</code>, <code>+3 to saves against poison</code>. | ||
* <code>[[Greater Dispel Magic|Dispel Magic, Greater]]</code>: Radius or broadcast cancels more magical effects, spells. | * <code>[[Greater Dispel Magic|Dispel Magic, Greater]]</code>: Radius or broadcast cancels more magical effects, spells. | ||
* <code>[[Greater Glyph of Warding|Glyph of Warding, Greater]]</code>: Placed radius deals <code>2d8 selected elemental damage/2 levels (max 8d8)</code> when tripped. | * <code>[[Greater Glyph of Warding|Glyph of Warding, Greater]]</code>: Placed radius deals <code>2d8 selected elemental damage/2 levels (max 8d8)</code> when tripped. | ||
=== Enchantment === | |||
* <code>[[Gaze of Transfixion]]</code>: Gaze ''<code>petrifies</code>'' target. | |||
=== Evocation === | === Evocation === | ||
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=== Transmutation === | === Transmutation === | ||
* <code>[[Mass Aspect of ...|Aspect of ..., Mass]]</code>: ''Aspect of ...,'' as radius. | * <code>[[Mass Aspect of...|Aspect of ..., Mass]]</code>: ''Aspect of ...,'' as radius. | ||
* <code>[[Etherealness]]</code>: Broadcast target becomes ''<code>incorporeal</code>''. | * <code>[[Etherealness]]</code>: Broadcast target becomes ''<code>incorporeal</code>''. | ||
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=== Abjuration === | === Abjuration === | ||
* <code>[[Field of Scrutiny]]</code>: Placed radius ''<code>reveals</code> <code>invisible</code>'' targets, creatures. ''<code>Incorporeal</code>'' targets or creatures are rendered corporeal. Allies within the field have <code>+1</code>, <code>+1/2 levels</code> | * <code>[[Field of Scrutiny]]</code>: Placed radius ''<code>reveals</code> <code>invisible</code>'' targets, creatures. ''<code>Incorporeal</code>'' targets or creatures are rendered corporeal. Allies within the field have <code>+1</code>, <code>+1/2 levels to Perception checks</code>. | ||
=== Enchantment === | === Enchantment === | ||
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=== Evocation === | === Evocation === | ||
* <code>[[Blasphemy]]</code>: Radius ''<code>dazes</code>'', ''<code>paralyzes | * <code>[[Blasphemy]]</code>: Radius ''<code>dazes</code>'', ''<code>paralyzes</code>,'' deals <code>2d6 STR damage</code>. | ||
* <code>[[Righteous Burst]]</code>: Cone deals <code>1d8 divine damage, +1/level | * <code>[[Righteous Burst]]</code>: Cone deals <code>1d8 divine damage, +1/level</code> to enemies, heals allies. | ||
=== Necromancy === | === Necromancy === | ||
* <code>[[Mass Cure Serious Wounds|Cure Serious Wounds, Mass]]</code>: Radius | * <code>[[Mass Cure Serious Wounds|Cure Serious Wounds, Mass]]</code>: Radius heals <code>3d8 HP +1/level</code> as positive energy. | ||
* <code>[[ | * <code>[[Glyph of Weakness]]</code>: Placed radius deals <code>2d6 STR damage</code> when tripped. | ||
* <code>[[Mass Inflict Serious Wounds|Inflict Serious Wounds, Mass]]</code>: Radius deals <code>3d8 negative energy damage, +1/level</code>. | * <code>[[Mass Inflict Serious Wounds|Inflict Serious Wounds, Mass]]</code>: Radius deals <code>3d8 negative energy damage, +1/level</code>. | ||
* <code>[[ | * <code>[[Restoration]]</code>: Touch cures impermanent extraordinary, supernatural, and magical penalties from target. | ||
* <code>[[Seal Wounds]]</code>: Touch target gains <code>fast healing 2</code>. | |||
* <code>[[Seal Wounds]]</code>: Touch target gains <code> | * <code>[[Withering Palm]]</code>: Touch deals <code>2 STR, CON damage/2 levels</code>. | ||
* <code>[[Withering Palm]]</code>: Touch deals <code>2 | |||
Latest revision as of 19:00, 6 July 2025
Level 0 - Orisons
Abjuration
Resistance: Ward on target grants1/+1 DRand+1 to universal saves, collapsing after10 HPor the3rd save.
Divination
Guidance: Ward on target bestows+1 to next 3 attacks, universal saves, abilities or skill checks.
Evocation
Necromancy
Cure Minor Wounds: Touch heals4 HPas positive energy.Inflict Minor Wounds: Touch deals4 negative energy damage.
Transmutation
Virtue: Touch target gains1d4 temporary HP.
Level 1 - 1st Circle
Abjuration
Endure Elements: Ward on target grants10/- DRagainst elemental damage, collapsing after20 HP.
Hold Portal: Broadcast holds target door shut.
Protection: Ward on target grants+1 deflection ACand+1 to universal saves.Protection from Arrows: Ward on target grants20% miss chanceto incoming ranged attacks.Sanctuary: Ward on target causes nearby creatures to ignore them.Shield of Faith: Ward on caster grants+1 deflection AC/6 levels (minimum +1).
Conjuration
Obscuring Mist: Radius fog grants20% concealmentagainst outside attacks.
Enchantment
Bane: Radius on caster bestows targets-1 to attack rolls and universal saves against fear.Bless: Radius on caster bestows targets+1 to attack rolls and saves against fear.
Evocation
Divine Favor: Ward on caster bestows+1 to attack and damage rolls/3 levels (max +3).
Holy Light: Ray deals1d6 divine damage/2 levels (max 4d6).
Necromancy
Cure Light Wounds: Touch heals1d8 HP, +1/level (max +5)as positive energy.
Doom: Broadcast bestows target-2 to attack and damage rolls, universal saves.
Inflict Light Wounds: Touch deals1d8 negative energy damage,+1/level (max +5).
Necrotic Awareness: Ward on caster identifies hidden undead.
Transmutation
Consecrate Weapon: Ward on target grants+1 enhancement bonus,1d6 divine damage against undeadon weapon.
Low-Light Vision: Ward on target grants low-light vision.
Level 2 - 2nd Circle
Abjuration
Benediction: Touch target takes20on next roll.
Resist Elements: Ward on target grants20/- DRagainst elemental damage, collapsing after30 HP.
Divination
Lore of the Gods: Ward on caster grants+2 to Lore checks.
Enchantment
Aid: Ward on target grants+1 to attack rolls, saves against fear,1d8 temporary HP.
Hold Person: Broadcastparalyzeshumanoid creature.
Evocation
Blaze of Light: Conedazzlestargets.
Continual Flame: Grants permanent colored light to target or equipment.
Darkness: Placed radius manifests magical darkness.Desecrate: Radius grants undead+1 to attack and damage rolls, universal saves. Turn undead checks have+1 DC.
Shatter: Radius deals1d4 sonic damage/level (max 6d4),deafens.
Sound Burst: Radius deals1d8 sonic damage,dazes.
Illusion
Silence: Radiussilences.
Necromancy
Cure Moderate Wounds: Touch heals2d8 HP, +1/level (max +10)as positive energy.Execration: Touch bestows target-2 to universal saves.
Inflict Moderate Wounds: Touch deals2d8 negative energy damage,+1/level (max +10).
Negative Energy Ray: Ray deals1d6 negative energy damage/2 levels (max 5d6).
Transmutation
Aspect of...: Ward on target grants+3 to STR, CON, DEX, INT, PRS or WIS.Darkvision: Ward on target grants darkvision.
Stone Bones: Ward on target undead grants+3 natural AC.
Level 3 - 3rd Circle
Abjuration
Circle of Protection: Protection, as radius.
Clarity: Broadcast curesdaze,confusion,shakenon target.
Dispel Magic: Radius or broadcast cancels magical effects, spells.
Glyph of Warding: Placed radius deals1d8 selected elemental damage/2 levels (max 4d8)when tripped.
Protection from Elements: Ward on target grants30/- DRagainst elemental damage, collapsing after40 HP.
Protection from Negative Energy: Ward on target grants5/- DRagainst negative energy damage.
Conjuration
Prayer: Radius on caster bestows+1 to attack and damage rolls, attribute and skill checks, universal saves. Inverts on enemies.
Divination
Vision of the Omniscient Eye: Ward on target grants+3 to saves against dazzlement, fascination and blindness.
Enchantment
Good Hope: Cone bestows targets+2 to attack and damage rolls, universal saves, attribute and skill checks.
Evocation
Invisibility Purge: Aura revealsinvisiblethings, creatures.Searing Light: Ray deals1d6 divine damage/2 levels (max 5d6), or1d10 divine damage/2 levels (max 5d10)to undead.
Slashing Darkness: Ray deals1d8 negative energy damage/2 levels (max 5d8).
Necromancy
Blindness/Deafness: Broadcast target isblindedordeafened.
Contagion: Broadcast bestows targetdisease.
Cure Serious Wounds: Touch heals3d8 HP, +1/level (max +10)as positive energy.
Death Ward: Ward on target grants+3 to saves against deathwatch.
Inflict Serious Wounds: Touch deals3d8 negative energy damage,+1/level.Vigor: Touch bestowsfast healing 2.
Transmutation
Consecrate Weapon, Greater: Ward on target grants+2 enhancement bonus,1d8 divine damage against undeadon weapon.
Magic Vestment: Ward on target bestows+1 untyped AC/3 levels (max +3)to worn armor.
Level 4 - 4th Circle
Abjuration
Freedom of Movement: Ward on target clears impermanent immobility and grants+3 to saves against future paralysis, slow, entanglement.
Globe of Invulnerability, Lesser: Ward on target prevents spells from 3rd Circle and below from affecting.Mystic Aegis: Ward on caster grants7 SR, +1/4 levelsagainst next hostile spell.Neutralize Hex: Touch temporarily suppresses effects of a lesser hex on target.Sheltered Vitality: Ward on target grants+4 to saves made against fatigue, attribute damage or negative levels.
Enchantment
Conscience: Broadcast deals1d6 WIS, PRS damage.Confound: Broadcast bestows-1 to attack rolls made against caster, and caster+1 to attack rolls against target. Stacks up to2. 2nd stack extends effects to all nearby allies.
Halting Gaze: Gazestunstarget.
Evocation
Bleakness: Radius deals1d6 negative energy damage/round, grants undead+2 turn resistance.
Brilliance: Radius deals1d6 divine damage/roundto undead, creates light.Castigate: Radiusdeafens.
Divine Power: Ward on caster grants1 temporary HP/level (max 10),sets STR to 18and+1 AB/4 levels.Divine Sacrifice: Caster loses10 HPto grant1d6 divine damageon weapon.Hammer of the Gods: Radius deals1d6 divine damage/2 levels (max 5d6),dazes.... Vortex: Radius on caster deals2d8 selected elemental damage, +1/levelincluding to the caster.
Necromancy
Cure Critical Wounds: Touch heals4d8 HP, +1/levelas positive energy.
Inflict Critical Wounds: Touch deals4d8 negative energy damage, +1/level.Restoration, Lesser: Touch cures impermanent, extraordinary penalties on target.
Level 5 - 5th Circle
Abjuration
Break Enchantment: Radius free targets from impermanentenchantment,alterationandpetrification.Divine Resistance: Ward on target bestows5 SR, +1/level (max +5). Does not stack with other SR sources.Divine Retribution: Ward on caster deals1d6 divine damage, +1/level (max +8)to melee attackers.
Divination
True Seeing: Ward on target grants+3 to Perception checks, revealsinvisibleobjects, creatures.
Evocation
Radiance: Radius deals1d6 divine damage/roundto undead,dazzles,blinds.
Necromancy
Cure Light Wounds, Mass: Radius heals1d8 HP, +1/levelas positive energy.
Inflict Light Wounds, Mass: Radius deals1d8 negative energy damage, +1/level.
Glyph of Pain: Placed radius bestows targets-4 to attack rolls, skill and attribute checkswhen tripped.
Slay Living: Touch deals3d6 negative energy damage, +1/level, bestowsdeathwatch. Targets with deathwatch must save or die.Vigor, Mass: Vigor, as radius.
Transmutation
Battletide: Aura grants+1 to universal saves, attack and damage rolls to caster, reverse to enemies.
Vulnerability: Broadcast bestows target-3 to base values from all DR sources (minimum 0).
Level 6 - 6th Circle
Abjuration
Antilife Shell: Radius on caster prevents living targets from entering.Consecrate Blood: Ward on target bestows5/+3 DR,+3 to saves against poison.
Dispel Magic, Greater: Radius or broadcast cancels more magical effects, spells.Glyph of Warding, Greater: Placed radius deals2d8 selected elemental damage/2 levels (max 8d8)when tripped.
Enchantment
Gaze of Transfixion: Gazepetrifiestarget.
Evocation
Blade Barrier: Radius deals1d6 slashing damage/4 levelsevery round.
Necromancy
Cure Moderate Wounds, Mass: Radius heals2d8 HP, +1/levelas positive energy.
Glyph of Fear: Placed radiuspanicstargets when tripped.
Inflict Moderate Wounds, Mass: Radius deals2d8 negative energy damage, +1/level.
Undeath to Death: Radius destroys10 HD or lessundead.
Transmutation
Aspect of ..., Mass: Aspect of ..., as radius.
Etherealness: Broadcast target becomesincorporeal.
Level 7 - 7th Circle
Abjuration
Field of Scrutiny: Placed radiusrevealsinvisibletargets, creatures.Incorporealtargets or creatures are rendered corporeal. Allies within the field have+1,+1/2 levels to Perception checks.
Enchantment
Glyph of Stunning: Placed radius stuns targets when tripped.Righteous Gaze: Gazepanicstarget, bestowsdeathwatch. Targets with deathwatch must save or die.
Evocation
Blasphemy: Radiusdazes,paralyzes, deals2d6 STR damage.Righteous Burst: Cone deals1d8 divine damage, +1/levelto enemies, heals allies.
Necromancy
Cure Serious Wounds, Mass: Radius heals3d8 HP +1/levelas positive energy.Glyph of Weakness: Placed radius deals2d6 STR damagewhen tripped.
Inflict Serious Wounds, Mass: Radius deals3d8 negative energy damage, +1/level.Restoration: Touch cures impermanent extraordinary, supernatural, and magical penalties from target.Seal Wounds: Touch target gainsfast healing 2.Withering Palm: Touch deals2 STR, CON damage/2 levels.